void Update() { /* Get Part's Transform */ if (0 <= IDPartsAffectRate) { if (null == InstanceTransformPartsAffectRate) { Library_SpriteStudio.Control.Parts InstanceParts = InstanceRoot.ControlGetParts(IDPartsAffectRate); if (null != InstanceParts) { GameObject InstanceGameObject = InstanceParts.InstanceGameObject; if (null != InstanceGameObject) { InstanceTransformPartsAffectRate = InstanceGameObject.transform; } } } } /* Clamp Rate */ Rate = Mathf.Clamp01(Rate); /* Set Rate */ if (Rate != RatePrevious) { if (null != InstanceTransformPartsAffectRate) { Vector3 Scale = Vector3.one; Scale.x = Rate; InstanceTransformPartsAffectRate.localScale = Scale; } RatePrevious = Rate; } }
void Update() { /* Get Part's Transform */ if (0 <= IDPartsAffectRate) { if (null == InstanceTransformPartsAffectRate) { Library_SpriteStudio.Control.Parts InstanceParts = InstanceRoot.ControlGetParts(IDPartsAffectRate); if (null != InstanceParts) { GameObject InstanceGameObject = InstanceParts.InstanceGameObject; if (null != InstanceGameObject) { InstanceTransformPartsAffectRate = InstanceGameObject.transform; } } } } /* Clamp Rate */ Rate = Mathf.Clamp01(Rate); /* Set Rate */ if (Rate != RatePrevious) { if (null != InstanceTransformPartsAffectRate) { Vector3 Rotation = Vector3.zero; Rotation.z = Mathf.Lerp((float)Constant.POINTER_RADIUS_MIN, (float)Constant.POINTER_RADIUS_MAX, Rate); InstanceTransformPartsAffectRate.localEulerAngles = Rotation; } RatePrevious = Rate; } }
void Start() { int CountDigit = (int)Constant.DIGIT_MAX; /* Initialize WorkArea */ for (int i = 0; i < CountDigit; i++) { WorkAreaPartsDigit[i].CleanUp(); } ValuePrevious = int.MaxValue; FlagProportionalPrevious = FlagProportional; FlagPaddingZeroPrevious = FlagPaddingZero; /* Initialize Animation-Datas */ if (null != InstanceRoot) { /* Start Animation */ int IndexAnimation = InstanceRoot.IndexGetAnimation("Digit08"); if (0 <= IndexAnimation) { InstanceRoot.AnimationPlay(IndexAnimation, 1); InstanceRoot.AnimationStop(); } /* Get Digit-Parts */ Library_SpriteStudio.Control.Parts InstancePartsControl; int IDParts; for (int i = 0; i < CountDigit; i++) { IDParts = InstanceRoot.IDGetParts(NameParts[i]); WorkAreaPartsDigit[i].ID = IDParts; if (0 <= IDParts) { InstancePartsControl = InstanceRoot.ControlGetParts(IDParts); if (null != InstancePartsControl) { WorkAreaPartsDigit[i].InstanceGameObject = InstancePartsControl.InstanceGameObject; } } } /* Initialize Material-Table & Cell-Tables for Exchange (to Font-Change) */ FontInitialize(); /* Set Font */ IndexFontPrevious = IndexFont; FontSet(IndexFont); /* Get Color-Blend WorkArea */ InstanceColorBlendOverwrite = InstanceRoot.DataGetColorBlendOverwrite(); } }