private bool NoMoreCmdToDo() { ScriptDialog component = GetComponent <ScriptDialog>(); ScriptAlarm component2 = GetComponent <ScriptAlarm>(); return(scriptCmdQueue.Count <= 0 && component == null && component2 == null); }
private void Sleep(float deltaTime) { ScriptAlarm scriptAlarm = base.transform.gameObject.AddComponent <ScriptAlarm>(); if (null != scriptAlarm) { scriptAlarm.DeltaTime = deltaTime; base.enabled = false; } }