public static void Shake(float intensity, float length) { _instance.StartCoroutine(_instance.DoShake(intensity, length)); }
public static void ShakeScreen(float intensity, float duration) { instance.StopAllCoroutines(); instance.StartCoroutine(instance.ScreenShakeCoroutine(intensity, duration)); }
private static void ShakeScreen(float intensity) { instance.StopAllCoroutines(); instance.StartCoroutine(instance.ShakeScreenCoroutine(intensity)); }