private void OnTriggerEnter2D(Collider2D collision) { if (collision.CompareTag("PlayerShip")) { if (!discovered) { sighted = true; planet.SetActive(true); playerShipStats.GetExperience(gameManager.sightedXP); playerShipStats.GetComponent <Scr_PlayerShipEffects>().ConfettiEffect(); discoveryPanelAnim.SetBool("Show", true); Invoke("HideDiscoveryPanel", 3f); } playerShipProxCheck.ClearInterface(false); playerShipHalo.disableHalo = true; } }
private void Update() { if (amount <= 0) { if (!explosionParticles.isPlaying && !playedOnce) { for (int i = 0; i < initalAmount; i++) { GameObject resource = Instantiate(currentResource, transform.position + Vector3.back, transform.rotation); resource.transform.SetParent(transform.parent); playerShipStats.GetExperience(experience); } astronautsActions.miningSpot = null; explosionParticles.Play(); mainCamera.CameraShake(0.25f, 5, 2); visuals.SetActive(false); canvas.SetActive(false); GetComponent <EdgeCollider2D>().enabled = false; playedOnce = true; if (oreResourceType == OreResourceType.Fuel) { GameObject newOre = Instantiate(referenceManager.Zones[0], transform.position, transform.rotation, transform.parent); newOre.SetActive(false); newOre.GetComponent <Scr_Ore>().mainCamera = mainCamera; newOre.GetComponent <Scr_Ore>().referenceManager = referenceManager; newOre.GetComponent <Scr_Ore>().playerShipStats = playerShipStats; newOre.GetComponent <Scr_Ore>().astronautsActions = astronautsActions; newOre.GetComponent <Scr_Ore>().oreResourceType = OreResourceType.Fuel; newOre.GetComponent <Scr_Ore>().amount = initalAmount; referenceManager.respawnFuelResources.Add(newOre); } Destroy(gameObject, 2.5f); } } if (amount < (initalAmount - rest)) { rest += 1; rest = Mathf.Clamp(rest, 0, initalAmount); } }