Ejemplo n.º 1
0
 protected virtual void OnCollisionEnter2D(Collision2D collision)
 {
     if (collision.gameObject.name != "Arena")
     {
         animator.SetTrigger("Die");
         spriteRenderer.sprite = sad;
         if (!sentDeath)
         {
             scorekeeper.SetColor(LayerMask.LayerToName(collision.gameObject.layer));
             sentDeath = true;
         }
     }
 }