public override void Render(PrintSuggestion element, ScoreRendererBase renderer)
        {
            if (element.IsSystemBreak && renderer.Settings.RenderingMode != ScoreRenderingModes.Panorama)
            {
                renderer.BreakSystem(renderer.TenthsToPixels(element.SystemDistance ?? scoreService.CurrentScore.DefaultPageSettings.DefaultSystemDistance ?? 0), element.IsPageBreak);

                MusicalSymbolRenderStrategyBase strategy = new ClefRenderStrategy(scoreService)
                {
                    WasSystemChanged = true
                };
                strategy.Render(scoreService.CurrentClef, renderer);

                strategy = new KeyRenderStrategy(scoreService);
                strategy.Render(scoreService.CurrentKey, renderer);

                //Time signature is not rendered in new line.

                //Render measure number:
                renderer.DrawString((scoreService.CurrentMeasureNo).ToString(), MusicFontStyles.LyricsFont,
                                    new Primitives.Point(0, scoreService.CurrentLinePositions[0] - 25), scoreService.CurrentStaff);
            }

            //Issue #44: Jeśli jesteśmy w trybie panoramy, to trzeba uzupełnić line positions dla pozostałych systemów:
            if (renderer.Settings.RenderingMode == ScoreRenderingModes.Panorama)
            {
                var firstSystem = scoreService.Systems.First();
                foreach (var system in scoreService.Systems)
                {
                    system.BuildStaffFragments(firstSystem.LinePositions.ToDictionary(p => scoreService.CurrentScore.Staves[p.Key - 1], p => p.Value));
                }
            }
        }