// Update is called once per frame
 void Update()
 {
     if (!Input.GetKey("up") || !Input.GetKey("down") || alreadyActivated)
     {
         return;
     }
     alreadyActivated = true;
     print("cheatcode activated");
     LevelsUnlocked.NumberOfLevelsUnlocked = 11;
     ScoreManager.Score = 99999;
     if (scoreDisplay)
     {
         scoreDisplay.DisplayScore();
     }
     if (lsManager)
     {
         lsManager.UpdateInteractable();
     }
     if (shopManager)
     {
         shopManager.VerifyBuyableItems();
     }
 }