Ejemplo n.º 1
0
        private void ComputeSpellDC(bool IsGnome, ref string formula, string name, int AbilityBonus, ref int Bonus, SpellData SD, ISpellStatBlock Spell)
        {
            int Bloodline  = 0;
            int gnomeBonus = 0;

            int spellClassLevel = Spell.GetSpellLevelByClass(name, _monSBSearch.HasCurse("haunted"), _monSBSearch.HasFeat("Shade of the Uskwood"), _monSBSearch.HasArchetype("Razmiran priest"));

            if (SD.Domain)
            {
                spellClassLevel = SD.Level;
            }
            // if (spellClassLevel < 0 && SD.Domain) spellClassLevel = SD.Level;
            if (spellClassLevel < 0 && _monSBSearch.HasBloodline())
            {
                Dictionary <string, int> bloodlineBonusSpells = CharacterClasses.GetBloodlineBonusSpells();
                if (bloodlineBonusSpells.ContainsKey(Spell.name.ToLower()))
                {
                    spellClassLevel = SD.Level;
                }
            }

            if (spellClassLevel < 0 && _monSBSearch.HasMystery())
            {
                Dictionary <string, int> mysteryBonusSpells = CharacterClasses.GetMysteryBonusSpells();
                if (mysteryBonusSpells.ContainsKey(Spell.name.ToLower()))
                {
                    spellClassLevel = SD.Level;
                }
            }
            if (spellClassLevel < 0 && _monSBSearch.HasPatron())
            {
                List <string> patronBonusSpells = CharacterClasses.GetPatronBonusSpells();
                if (patronBonusSpells.Contains(Spell.name.ToLower()))
                {
                    spellClassLevel = SD.Level;
                }
            }
            if (IsGnome && Spell.school.Contains("illusion"))
            {
                gnomeBonus = 1;
            }
            if (_monSBSearch.HasBloodline("arcane"))
            {
                int sorcererLevel = CharacterClasses.FindClassLevel("sorcerer");
                if (sorcererLevel >= 15)
                {
                    string schoolPower = _monSBSearch.GetSQ("school power");
                    schoolPower = schoolPower.Replace("spells)", string.Empty).Trim();
                    int Pos = schoolPower.LastIndexOf(" ");
                    schoolPower = schoolPower.Substring(Pos).Trim();
                    if (Spell.school.Contains(schoolPower))
                    {
                        Bloodline += 2;
                    }
                }
            }
            if (_monSBSearch.HasBloodline("fey"))
            {
                if (Spell.subschool.Contains("compulsion"))
                {
                    Bloodline += 2;
                }
            }
            if (_monSBSearch.HasBloodline("stormborn"))
            {
                if (Spell.descriptor.Contains("electricity") || Spell.descriptor.Contains("sonic"))
                {
                    Bloodline += 1;
                }
            }
            if (_monSBSearch.HasBloodline("infernal"))
            {
                if (Spell.subschool.Contains("charm"))
                {
                    Bloodline += 2;
                }
            }
            if (_monSBSearch.HasClassArchetype("winter witch"))
            {
                if (Spell.descriptor.Contains("cold"))
                {
                    Bonus += 1;
                }
            }
            if (_monSBSearch.Race() == "kitsune" && Spell.school.Contains("enchantment"))
            {
                Bonus += 1;
            }
            if (_monSBSearch.HasSubType("sahkil") && (Spell.school.Contains("emotion") || Spell.school.Contains("fear")))
            {
                Bonus += 2;
            }

            List <string> School;

            if (_monSBSearch.HasElementalSkillFocusFeat(out School))
            {
                if (School.Contains(Spell.descriptor))
                {
                    Bonus++;
                }
                List <string> School2;
                if (_monSBSearch.HasGreaterElementalSkillFocusFeat(out School2))
                {
                    if (School2.Contains(Spell.descriptor))
                    {
                        Bonus++;
                    }
                }
            }

            int computedDC = 10 + spellClassLevel + AbilityBonus + Bonus + Bloodline + gnomeBonus;

            formula = "10 +" + spellClassLevel.ToString() + " spell class level +" + AbilityBonus.ToString() + " ability bonus";
            if (Bloodline != 0)
            {
                formula += " +" + Bloodline.ToString() + " bloodline";
            }
            if (gnomeBonus != 0)
            {
                formula += " +" + gnomeBonus.ToString() + " gnome magic";
            }
            if (Bonus != 0)
            {
                formula += " +" + Bonus.ToString() + " skill/spell focus bonus";
            }

            if (computedDC == SD.DC)
            {
                _messageXML.AddPass("Spell DC-" + SD.Name);
            }
            else
            {
                _messageXML.AddFail("Spell DC-" + SD.Name, computedDC.ToString(), SD.DC.ToString(), formula);
            }
        }
Ejemplo n.º 2
0
        public void CheckSpellDC(bool IsGnome)
        {
            List <string> Names   = CharacterClasses.GetClassNames();
            SpellList     SL      = null;
            string        formula = string.Empty;

            foreach (string name in Names)
            {
                formula = string.Empty;
                if (CharacterClasses.CanClassCastSpells(name.ToLower()))
                {
                    if (ClassSpells.ContainsKey(name))
                    {
                        SL = ClassSpells[name];
                        List <SpellData> ListOfSpells = SL.ListOfSpells;
                        int AbilityScore = MonSB.GetAbilityScoreValue(CharacterClasses.GetSpellBonusAbility(name));
                        OnGoingStatBlockModifier.StatBlockModifierSubTypes subType = Utility.GetOnGoingAbilitySubTypeFromString(CharacterClasses.GetSpellBonusAbility(name));
                        AbilityScore += _indvSB.GetOnGoingStatBlockModValue(OnGoingStatBlockModifier.StatBlockModifierTypes.Ability, subType);
                        int AbilityBonus = StatBlockInfo.GetAbilityModifier(AbilityScore);

                        int Bonus = 0;

                        foreach (SpellData SD in ListOfSpells)
                        {
                            try
                            {
                                string Temp = SD.Name;
                                Temp = Temp.Replace("†", string.Empty);
                                List <string> School;

                                Temp = Utility.RemoveSuperScripts(Temp);

                                string search = Utility.SearchMod(Temp);
                                if (search == "empty slot")
                                {
                                    continue;
                                }
                                ISpellStatBlock Spell = SpellStatBlock.GetSpellByName(search);
                                Bonus = 0;


                                if (Spell == null)
                                {
                                    _messageXML.AddFail("Spell DC", "Missing spell: " + search);
                                }
                                else
                                {
                                    if (_monSBSearch.HasSpellFocusFeat(out School))
                                    {
                                        if (School.Contains(Spell.school))
                                        {
                                            Bonus++;
                                        }
                                        List <string> School2;
                                        if (_monSBSearch.HasGreaterSpellFocusFeat(out School2))
                                        {
                                            if (School2.Contains(Spell.school))
                                            {
                                                Bonus++;
                                            }
                                        }
                                        if (SLA_SaveFail(SD, Spell))
                                        {
                                            _messageXML.AddFail("SLA Save-" + SD.Name, Spell.saving_throw, SD.DC.ToString());
                                        }
                                    }

                                    if (_monSBSearch.HasElementalSkillFocusFeat(out School))
                                    {
                                        if (School.Contains(Spell.school))
                                        {
                                            Bonus++;
                                        }
                                        List <string> School2;
                                        if (_monSBSearch.HasGreaterElementalSkillFocusFeat(out School2))
                                        {
                                            if (School2.Contains(Spell.school))
                                            {
                                                Bonus++;
                                            }
                                        }
                                        if (SLA_SaveFail(SD, Spell))
                                        {
                                            _messageXML.AddFail("SLA Save-" + SD.Name, Spell.saving_throw, SD.DC.ToString());
                                        }
                                    }

                                    if (SD.DC > 0)
                                    {
                                        ComputeSpellDC(IsGnome, ref formula, name, AbilityBonus, ref Bonus, SD, Spell);
                                    }
                                }
                            }
                            catch (Exception ex)
                            {
                                _messageXML.AddFail("CheckSpellDC--" + SD.Name, ex.Message);
                            }
                        }
                    }
                }
            }

            if (!Names.Any() && MonSB.SpellsPrepared.Length > 0)
            {
                string temp = MonSB.SpellsPrepared;
                temp = temp.Substring(0, temp.IndexOf(" "));
                if (ClassSpells.ContainsKey(temp))
                {
                    SL = ClassSpells[temp];
                    List <SpellData> ListOfSpells = SL.ListOfSpells;
                    int AbilityBonus = StatBlockInfo.GetAbilityModifier(MonSB.GetAbilityScoreValue(CharacterClasses.GetSpellBonusAbility(temp)));

                    foreach (SpellData SD in ListOfSpells)
                    {
                        if (SD.DC > 0)
                        {
                            int computedDC = 10 + SD.Level + AbilityBonus;
                            formula = "10 +" + SD.Level.ToString() + " spell level +" + AbilityBonus.ToString() + " ability bonus";
                            if (computedDC == SD.DC)
                            {
                                _messageXML.AddPass("Spell DC-" + SD.Name);
                            }
                            else
                            {
                                _messageXML.AddFail("Spell DC-" + SD.Name, computedDC.ToString(), SD.DC.ToString(), formula);
                            }
                        }
                    }
                }
            }

            if (!Names.Any() && MonSB.SpellsKnown.Length > 0)
            {
                string temp = MonSB.SpellsKnown;
                temp = temp.Substring(0, temp.IndexOf(" "));
                if (ClassSpells.ContainsKey(temp))
                {
                    SL = ClassSpells[temp];
                    List <SpellData> ListOfSpells = SL.ListOfSpells;
                    if (temp == "Spells")
                    {
                        temp = "Sorcerer";
                    }
                    int AbilityBonus = StatBlockInfo.GetAbilityModifier(MonSB.GetAbilityScoreValue(CharacterClasses.GetSpellBonusAbility(temp)));

                    foreach (SpellData SD in ListOfSpells)
                    {
                        if (SD.DC > 0)
                        {
                            int computedDC = 10 + SD.Level + AbilityBonus;
                            formula = "10 +" + SD.Level.ToString() + " spell level +" + AbilityBonus.ToString() + " ability bonus";
                            if (computedDC == SD.DC)
                            {
                                _messageXML.AddPass("Spell DC-" + SD.Name);
                            }
                            else
                            {
                                _messageXML.AddFail("Spell DC-" + SD.Name, computedDC.ToString(), SD.DC.ToString(), formula);
                            }
                        }
                    }
                }
            }
        }