// Update is called once per frame void Update() { sc1.resetScores(); }
public void ChangeScene(string sceneName) { sc1.resetScores(); SceneManager.LoadScene(sceneName); }
// Update is called once per frame void Update() { sc1.resetScores(); }
public void ChangeScene(string sceneName) { sc1.resetScores(); SceneManager.LoadScene(sceneName); }