Ejemplo n.º 1
0
    void _Packet(ScMazeSneak p)
    {
        if (p.result == 0)
        {
            //偷袭成功的时候需要重置状态
            modulePVE.isSendWin       = false;
            isSneakSuccess            = false;
            modulePVE.reopenPanelType = PVEReOpenPanel.Labyrinth;

            p.CopyTo(ref sneakPlayerDetail);
            DispatchModuleEvent(EventSneakPlayer);
        }
        else
        {
            ShowErrorTip(10006, p.result);
        }
    }
Ejemplo n.º 2
0
 public void OnSneakSettleOver()
 {
     lastSneakPlayer   = null;
     sneakPlayerDetail = null;
     isSneakSuccess    = false;
 }