private void pbPreviuos_Click(object sender, EventArgs e) { ScLogin scLogin = new ScLogin(); this.Dispose(); scLogin.Show(); }
void _Packet(ScLogin p) { firstEnter = p.result == 1; loggedIn = p.result < 2; if (p.result > 1) { waitLoginTimer = 0; LoginEnd(p.result); return; } moduleSelectRole.SetRoleSummary(p.roleList); var wait = Level.realTime - m_sendLoginTime; if (wait >= waitLoginTimer) { LoginEnd(p.result); } else { var result = p.result; m_waitEventHandler = DelayEvents.Add(() => { LoginEnd(result); }, (waitLoginTimer - wait) * 0.001f); } waitLoginTimer = 0; }
//Verificamos que el enter se haya presionado. private void tbPassword_PreviewKeyDown(object sender, PreviewKeyDownEventArgs e) { if (e.KeyData == Keys.Enter) { ScLogin scLogin = new ScLogin(); usuario.validarUsuarioExistenteContraseña(this, scLogin, tbUserName, tbPassword); tbPassword.Text = ""; } }
private void butSignIn_Click(object sender, EventArgs e) { ScLogin scLogin = new ScLogin(); usuario.validarUsuarioExistenteContraseña(this, scLogin, tbUserName, tbPassword); }