Ejemplo n.º 1
0
        public void Say(long code)
        {
            SayDataSet.SayItem item = SayDataSet.Instance.GetSayItem(code);
            Head.ShowSay(item.text);
            string path = item.sound;
            int    idx  = path.IndexOf('.');

            if (idx != -1)
            {
                path = path.Remove(idx);
            }

            idx = path.LastIndexOf('/');
            string name = string.Empty;

            for (int i = idx + 1; i < path.Length; i++)
            {
                name += path[i];
            }
            path.Remove(idx);

            AudioClip clip = ABLoader.current.LoadAsset <AudioClip>(path, name);

            SoundMgr.current.PlaySound(gameObject, clip);
        }
Ejemplo n.º 2
0
        // Use this for initialization
        void Start()
        {
            Transform pa   = _Page.transform.Find("Viewport").Find("Content");
            var       data = SayDataSet.Instance.GetSays();

            foreach (var kv in data)
            {
                SayDataSet.SayItem item = kv.Value;
                //ResourceManager.Instance.LoadAssetAsync<GameObject>("Prefabs/UI/ChatItem.prefab", "ChatItem", (GameObject go) => {
                //    GameObject inst = Instantiate<GameObject>(go);
                //    inst.GetComponent<ChatItem>().Init(item.code, item.text);
                //    inst.transform.SetParent(pa);
                //});
                ABLoader.current.LoadAssetAsync <GameObject>("Prefabs/UI", "ChatItem", (GameObject go) => {
                    GameObject inst = Instantiate <GameObject>(go);
                    inst.GetComponent <ChatItem>().Init((int)item.code, item.text);
                    inst.transform.SetParent(pa);
                });
            }
        }