public void SaveFunction(object sender, EventArgs args)
    {
        SavedDroppableSword sword = new SavedDroppableSword();
        sword.PositionX = transform.position.x;
        sword.PositionY = transform.position.y;
        sword.PositionZ = transform.position.z;

        GlobalControl.Instance.GetListForScene().SavedSword.Add(sword);
    }
    public void SaveFunction(object sender, EventArgs args)
    {
        SavedDroppableSword sword = new SavedDroppableSword();

        sword.PositionX = transform.position.x;
        sword.PositionY = transform.position.y;
        sword.PositionZ = transform.position.z;

        GlobalControl.Instance.GetListForScene().SavedSword.Add(sword);
    }