Ejemplo n.º 1
0
        public void GetData()
        {
            SaveToTxt save      = new SaveToTxt();
            PointSave pointSave = new PointSave();

            pointSave.InitObject();
            points.GetDataPoint(data, pointSave);
            level.SetData(pointSave);
            string saveText;

            SaveController.Save <PointSave>(pointSave, out saveText);
            save.WriteString(pointSave.nameLevel, saveText);
            SceneManager.LoadScene("Redactor");
        }
Ejemplo n.º 2
0
        DataShape LoadLevel(string levelName)
        {
            string    levelData;
            SaveToTxt saveToTxt = new SaveToTxt();

            saveToTxt.ReadString(levelName, out levelData);
            PointSave pointSave = new PointSave();

            pointSave.InitObject();
            SaveController.Load <PointSave>(ref pointSave, levelData);
            DataShape shape = new DataShape();

            shape.sprite    = Resources.Load <Sprite>("Shape/" + pointSave.nameImage);
            shape.pointData = pointSave.saveData;
            return(shape);
        }
Ejemplo n.º 3
0
        private void saveAsFileBtn_Click(object sender, EventArgs e)
        {
            if (HistoryListBox.Items.Count == 0)
            {
                MessageBox.Show("No History to Save");
            }
            else
            {
                SaveToBase save = null;

                if (radioButtonTxt.Checked)
                {
                    save = new SaveToTxt();
                }
                else if (radioButtonXml.Checked)
                {
                    save = new SaveToXml();
                }

                save.SaveHisotry(HistoryListBox);
            }
        }