void OnGUI() { //If there is a microphone if (micConnected) { //If the audio from any microphone isn't being captured if (!Microphone.IsRecording(null)) { //Case the 'Record' button gets pressed if (GUI.Button(new Rect(Screen.width / 2 - 100, Screen.height / 2 - 25, 200, 50), "Record")) { //Start recording and store the audio captured from the microphone at the AudioClip in the AudioSource goAudioSource.clip = Microphone.Start(null, true, 20, maxFreq); } } else //Recording is in progress { //Case the 'Stop and Play' button gets pressed if (GUI.Button(new Rect(Screen.width / 2 - 100, Screen.height / 2 - 25, 200, 50), "Stop and Play!")) { Microphone.End(null); //Stop the audio recording goAudioSource.Play(); //Playback the recorded audio SaveAudio.SaveAudioClipToWav(null, "myVoice.wav"); } GUI.Label(new Rect(Screen.width / 2 - 100, Screen.height / 2 + 25, 200, 50), "Recording in progress..."); } } else // No microphone { //Print a red "Microphone not connected!" message at the center of the screen GUI.contentColor = Color.red; GUI.Label(new Rect(Screen.width / 2 - 100, Screen.height / 2 - 25, 200, 50), "Microphone not connected!"); } }
public void OnUploadBtnClick(StringVariable eventId) { string tempLabel = "Custom"; string serverCategory = tempLabel; string soundCustomLabel = ""; OnSoundLabelOptionChange(soundLabelDropDown); if (audioClip != null) { if (isCustomSoundLabel) { if (customSoundLabelText == "") { tempLabel = randomFileNameNumber.Value.ToString(); randomFileNameNumber.Value++; } else { tempLabel = customSoundLabelText; soundCustomLabel = tempLabel; } } else { if (soundLabelText == "") { tempLabel = randomFileNameNumber.Value.ToString(); randomFileNameNumber.Value++; } else { serverCategory = soundLabelText; tempLabel = soundLabelText + soundLabelNumbers.Value[soundLabelIndex]++; //randomFileNameNumber.Value++; } } string saveLabel = username.text + "_" + gamePieces.Value[chosenGamePieceIndex.Value] + "_" + tempLabel; recordedAudioData = SaveAudio.Save(saveLabel, audioClip, fileType.Value); int countTemp; tempLabel = tempLabel + "." + fileType.Value; int indexInFile = CheckIfInList(tempLabel); if (indexInFile == -1) { Debug.Log("df"); soundItemsFilenames.Value.Add(tempLabel); audioLengthFile.Value.Add(recordingTimerText.text); if (PlayerPrefs.GetInt("NumberOfAudioFiles") >= 0) { countTemp = PlayerPrefs.GetInt("NumberOfAudioFiles"); PlayerPrefs.SetInt("NumberOfAudioFiles", countTemp + 1); } else { countTemp = 1; PlayerPrefs.SetInt("NumberOfAudioFiles", countTemp); } } else { countTemp = indexInFile; updatedIndex.Value = indexInFile; audioLengthFile.Value[indexInFile] = recordingTimerText.text; } PlayerPrefs.SetString(countTemp.ToString(), tempLabel); PlayerPrefs.SetString("Length_" + countTemp.ToString(), recordingTimerText.text); StartCoroutine(UploadAudioToServer(serverCategory, soundCustomLabel, eventId.Value)); soundLabelText = ""; } }