Ejemplo n.º 1
0
        public void Start()
        {
            if (Instance != null)
            {
                Destroy(this);
                return;
            }

            Instance = this;

            Satellites = new SatelliteManager();
            Antennas = new AntennaManager();
            Network = new NetworkManager();
            Renderer = NetworkRenderer.AttachToMapView();

            mConfig = new MapViewConfigFragment();
            mTimePatcher = new TimeQuadrantPatcher();

            mTimePatcher.Patch();
            FlightUIPatcher.Patch();

            RTLog.Notify("RTCore loaded successfully.");

            foreach (var vessel in FlightGlobals.Vessels)
            {
                Satellites.RegisterProto(vessel);
                Antennas.RegisterProtos(vessel);
            }
        }
Ejemplo n.º 2
0
        public void Start()
        {
            if (Instance != null)
            {
                Destroy(this);
                return;
            }

            Instance = this;

            Satellites = new SatelliteManager();
            Antennas = new AntennaManager();
            Network = new NetworkManager();
            Renderer = NetworkRenderer.CreateAndAttach();

            FilterOverlay = new FilterOverlay();
            FocusOverlay = new FocusOverlay();
            TimeQuadrantPatcher = new TimeQuadrantPatcher();

            TimeQuadrantPatcher.Patch();
            FlightUIPatcher.Patch();

            RTLog.Notify("RTCore loaded successfully.");

            foreach (var vessel in FlightGlobals.Vessels)
            {
                Satellites.RegisterProto(vessel);
                Antennas.RegisterProtos(vessel);
            }
        }
Ejemplo n.º 3
0
 void Awake()
 {
     _forcePhysics             = new GravityForce();
     _registeredBodies         = new List <IntSatData>();
     _parent                   = transform.GetComponentInParent <MovementBehaviour>();
     _satelliteManagerBehavior = GetComponentInParent <SatelliteManager>();
 }
Ejemplo n.º 4
0
 void Start()
 {
     if (instance == null)
     {
         instance = this;
     }
 }
Ejemplo n.º 5
0
        public void Start()
        {
            if (Instance != null)
            {
                Destroy(this);
                return;
            }

            Instance = this;

            ctrlLockAddon = new AddOns.ControlLockAddon();

            Satellites = new SatelliteManager();
            Antennas = new AntennaManager();
            Network = new NetworkManager();
            Renderer = NetworkRenderer.CreateAndAttach();

            FilterOverlay = new FilterOverlay();
            FocusOverlay = new FocusOverlay();
            TimeWarpDecorator = new TimeWarpDecorator();

            FlightUIPatcher.Patch();

            RTLog.Notify("RTCore {0} loaded successfully.", RTUtil.Version);

            foreach (var vessel in FlightGlobals.Vessels)
            {
                Satellites.RegisterProto(vessel);
                Antennas.RegisterProtos(vessel);
            }
        }
Ejemplo n.º 6
0
 public Manager()
 {
     if (Manager.manager != null)
     {
         throw new UnityException("Cannot create another instance of Manager");
     }
     this.rManager = new RelayManager();
     this.sManager = new SatelliteManager();
     this.eManager = new EchoManager();
     this.cManager = new CityManager();
     this.lManager = new LeverManager();
     this.mManager = new MusicManager();
 }
Ejemplo n.º 7
0
    public void ResetExceptMusic()
    {
        this.rManager.Destroy();
        this.rManager = null;

        this.sManager.Destroy();
        this.sManager = null;

        this.eManager.Destroy();
        this.eManager = null;

        this.cManager.Destroy();
        this.cManager = null;

        this.lManager.Destroy();
        this.lManager = null;

        this.rManager = new RelayManager();
        this.sManager = new SatelliteManager();
        this.eManager = new EchoManager();
        this.cManager = new CityManager();
        this.lManager = new LeverManager();
    }
Ejemplo n.º 8
0
    public void Destroy()
    {
        this.rManager.Destroy();
        this.rManager = null;

        this.sManager.Destroy();
        this.sManager = null;

        this.eManager.Destroy();
        this.eManager = null;

        this.cManager.Destroy();
        this.cManager = null;

        this.lManager.Destroy();
        this.lManager = null;

        this.mManager.Destroy();
        this.mManager = null;


        Manager.manager = null;
        //GameObject.Destroy(gameObject);
    }
Ejemplo n.º 9
0
        public void Start()
        {
            if(Instance != null) {
                Destroy(this);
                return;
            }

            Instance = this;

            Satellites = new SatelliteManager(this);
            Antennas = new AntennaManager(this);
            Network = new NetworkManager(this);
            Gui = new GuiManager();
            Renderer = NetworkRenderer.AttachToMapView(this);
            Settings = new Settings(this);

            RTUtil.Log("RTCore loaded.");

            foreach (Vessel v in FlightGlobals.Vessels) {
                Satellites.RegisterProto(v);
                Antennas.RegisterProtoFor(v);
            }
        }
Ejemplo n.º 10
0
        /// <summary>
        /// Called by Unity engine during initialization phase.
        /// Only ever called once.
        /// </summary>
        public void Start()
        {
            // Destroy the Core instance if != null or if RemoteTech is disabled
            if (Instance != null || !RTSettings.Instance.RemoteTechEnabled)
            {
                Destroy(this);
                return;
            }

            Instance = this;

            // disable KSP CommNet
            HighLogic.fetch.currentGame.Parameters.Difficulty.EnableCommNet = (RTSettings.Instance.CommNetEnabled = false);

            // add-ons
            KacAddon = new AddOns.KerbalAlarmClockAddon();

            // managers
            Satellites = new SatelliteManager();
            Antennas = new AntennaManager();
            Network = new NetworkManager();
            Renderer = NetworkRenderer.CreateAndAttach();

            // overlays
            FilterOverlay = new FilterOverlay();
            FocusOverlay = new FocusOverlay();
            TimeWarpDecorator = new TimeWarpDecorator();

            // Handling new F2 GUI Hiding
            GameEvents.onShowUI.Add(UiOn);
            GameEvents.onHideUI.Add(UiOff);

            RTLog.Notify("RTCore {0} loaded successfully.", RTUtil.Version);

            // register vessels and antennas
            foreach (var vessel in FlightGlobals.Vessels)
            {
                // do not try to register vessel types that have no chance of being RT controlled.
                // includes: debris, SpaceObject, unknown, EVA and flag
                if ((vessel.vesselType <= VesselType.Unknown) || (vessel.vesselType >= VesselType.EVA))
                    continue;

                Satellites.RegisterProto(vessel);
                Antennas.RegisterProtos(vessel);
            }
        }
Ejemplo n.º 11
0
 private void Awake()
 {
     _satelliteManager  = GetComponent <SatelliteManager>();
     _movementBehaviour = GetComponent <MovementBehaviour>();
 }