Ejemplo n.º 1
0
        public async Task <bool> DeleteTeamAsync(User requester, string teamId)
        {
            SanityTeam sTeam = await Sanity.DocumentSet <SanityTeam>().GetAsync(teamId);

            SanityOrganization sOrganization = await Sanity.DocumentSet <SanityOrganization>().GetAsync(sTeam.Organization.Ref);

            if (sOrganization?.Members?.Find(m => m.Player.Ref == requester.Id)?.RoleStrength() >= 3)
            {
                // var references = await Sanity.Client.FetchAsync<List<Object>>($"*[references({team.Id}]");
                // if (references.Result?.Count > 0) return false;
                await Sanity.DocumentSet <SanityTeam>().DeleteById(teamId).CommitAsync();

                return(true);
            }
            return(false);
        }
Ejemplo n.º 2
0
        public async Task <Team> AddTeamAsync(User requester, Team team)
        {
            if (string.IsNullOrEmpty(team.Id))
            {
                team.Id = Guid.NewGuid().ToString();

                SanityOrganization org = await Sanity.DocumentSet <SanityOrganization>().GetAsync(team.Organization?.Id);

                SanityMember mem = org?.Members.Find(m => m.Player.Ref == requester.Id);

                if (mem?.Role == "owner" || mem?.Role == "officer")
                {
                    SanityTeam sTeam = new SanityTeam()
                    {
                        Id      = team.Id,
                        Name    = team.Name,
                        Captain = new SanityReference <Player>()
                        {
                            Ref = team.Captain.Id,
                        },
                        Game = new SanityReference <SanityGame>()
                        {
                            Ref = team.Game.Id,
                        },
                        Organization = new SanityReference <SanityOrganization>()
                        {
                            Ref = team.Organization.Id
                        }
                    };

                    await Sanity.DocumentSet <SanityTeam>().Create(sTeam).CommitAsync();

                    (await GetTeamsAsync()).Add(team);

                    return(team);
                }
            }
            return(null);
        }
Ejemplo n.º 3
0
        public async Task <Team> UpdateTeamAsync(User requester, Team team)
        {
            SanityTeam sTeam = await Sanity.DocumentSet <SanityTeam>().GetAsync(team.Id);

            if (sTeam == null)
            {
                return(null);
            }

            Team cachedTeam = (await GetTeamsAsync()).FirstOrDefault(t => t.Id == team.Id);

            if (sTeam.Captain?.Ref == requester.Id)
            {
                List <SanityReference <Player> > pList = new List <SanityReference <Player> >();

                foreach (Player player in team.Players)
                {
                    if (player.Id != team.Captain.Id && pList.Find(p => p.Ref == player.Id) == null)
                    {
                        if (pList.FirstOrDefault(p => p.Ref == player.Id) == null)
                        {
                            pList.Add(new SanityReference <Player>()
                            {
                                Ref = player.Id,
                            });
                        }
                    }
                }

                sTeam.Name      = team.Name;
                cachedTeam.Name = team.Name;

                cachedTeam.Captain = team.Captain;
                sTeam.Captain      = new SanityReference <Player>()
                {
                    Ref = team.Captain.Id,
                };

                cachedTeam.Players = team.Players;
                sTeam.Players      = pList;

                var teamSizes = await Sanity.Client.FetchAsync <List <int> >($"*[_type == 'tournament' && count(teams) > 0 && '{team.Id}' in teams[].team->_id].teamSize.min");

                foreach (int teamSize in teamSizes.Result)
                {
                    if (teamSize > (team.Players.Count + 1))
                    {
                        return(null);
                    }
                }
                await Sanity.DocumentSet <SanityTeam>().Update(sTeam).CommitAsync();

                return(team);
            }

            // CHECKING IF PLAYER HAS PERMISSIONS IN ORGANIZATION
            SanityOrganization sOrganization = await Sanity.DocumentSet <SanityOrganization>().GetAsync(sTeam.Organization.Ref);

            if (sOrganization?.Members?.Find(m => m.Player.Ref == requester.Id)?.RoleStrength() >= 3)
            {
                List <SanityReference <Player> > pList = new List <SanityReference <Player> >();

                foreach (Player player in team.Players)
                {
                    pList.Add(new SanityReference <Player>()
                    {
                        Ref = player.Id,
                    });
                }

                sTeam.Name = team.Name;

                sTeam.Captain = new SanityReference <Player>()
                {
                    Ref = team.Captain.Id,
                };

                sTeam.Players = pList;

                var teamSizes = await Sanity.Client.FetchAsync <List <int> >($"*[_type == 'tournament' && count(teams) > 0 && '{team.Id}' in teams[].team->_id].teamSize.min");

                foreach (int teamSize in teamSizes.Result)
                {
                    if (teamSize > (team.Players.Count + 1))
                    {
                        return(null);
                    }
                }
                await Sanity.DocumentSet <SanityTeam>().Update(sTeam).CommitAsync();

                return(team);
            }
            return(null);
        }