Ejemplo n.º 1
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 public static Vector3 GetCloudColor(
     Texture2DResource cloudTexture,
     SamplerResource samplerState,
     Vector2 cloudUV)
 {
     return(Sample(cloudTexture, samplerState, cloudUV).XYZ());
 }
Ejemplo n.º 2
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 public static Vector4 Sample(Texture2DResource texture, SamplerResource sampler, Vector2 texCoords)
 => throw new ShaderBuiltinException();
Ejemplo n.º 3
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 public static Vector4 Load(
     Texture2DMSResource texture,
     SamplerResource sampler,
     Vector2 texCoords,
     uint sampleIndex) => throw new ShaderBuiltinException();
Ejemplo n.º 4
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 public static Vector4 SampleGrad(Texture2DArrayResource texture, SamplerResource sampler, Vector2 texCoords, uint arrayLayer, Vector2 ddx, Vector2 ddy)
 => throw new ShaderBuiltinException();
Ejemplo n.º 5
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 private Vector4 SampleTexture(Texture2DResource myTexture, SamplerResource mySampler)
 {
     return(Sample(myTexture, mySampler, Vector2.Zero));
 }
 public Vector4 Sample(SamplerResource sampler, Vector2 texCoord) => throw new NotImplementedException();