Ejemplo n.º 1
0
 public void OnActorStartsMoving(Actor mActor, float[] pos, float[] accel, int yaw, ushort speed, uint delayTime)
 {
     //send actorMoveStart
     Packets.Server.ActorMoveStart p1 = new SagaMap.Packets.Server.ActorMoveStart();
     p1.SetActorID(mActor.id);
     p1.SetLocation(pos[0], pos[1], pos[2]);
     p1.SetAcceleration(accel[0], accel[1], accel[2]);
     p1.SetYaw(yaw);
     p1.SetSpeed(speed);
     p1.SetDelay1(delayTime);
     C.netIO.SendPacket(p1, C.SessionID);
 }
Ejemplo n.º 2
0
 public void OnActorStartsMoving(Actor mActor, float[] pos, float[] accel, int yaw, ushort speed, uint delayTime)
 {
     //send actorMoveStart
      Packets.Server.ActorMoveStart p1 = new SagaMap.Packets.Server.ActorMoveStart();
     p1.SetActorID(mActor.id);
     p1.SetLocation(pos[0], pos[1], pos[2]);
     p1.SetAcceleration(accel[0], accel[1], accel[2]);
     p1.SetYaw(yaw);
     p1.SetSpeed(speed);
     p1.SetDelay1(delayTime);
     C.netIO.SendPacket(p1, C.SessionID);
 }