public SelectedActorComponent() { SelectedBox = new SadConsole.Console(3, 3); SelectedBox.SetCellAppearance(0, 0, new SadConsole.Cell(Color.White, Color.Transparent, 218)); SelectedBox.SetCellAppearance(2, 0, new SadConsole.Cell(Color.White, Color.Transparent, 191)); SelectedBox.SetCellAppearance(0, 2, new SadConsole.Cell(Color.White, Color.Transparent, 192)); SelectedBox.SetCellAppearance(2, 2, new SadConsole.Cell(Color.White, Color.Transparent, 217)); SelectedBox.Position = Parent.Position - new Point(1, 1); GameLogic.GameMapScreen.MainConsole.Children.Add(SelectedBox); }