public void print(object o) { lock (line) { line.Append(SYSTEM.str(o)); } }
public void print(double d) { lock (line) { line.Append(SYSTEM.str(d)); } }
// public interface is thread-safe public void print(bool b) { lock (line) { line.Append(SYSTEM.str(b)); } }
public void println(double d) { lock (line) { line.Append(SYSTEM.str(d)); finishLine(); } }
public void println(bool b) { lock (line) { line.Append(SYSTEM.str(b)); finishLine(); } }
public StringBuffer append(double d) { lock (content) { content.Append(SYSTEM.str(d)); } return(this); }
public void println(object o) { lock (line) { line.Append(SYSTEM.str(o)); finishLine(); } }
public StringBuffer append(object o) { lock (content) { content.Append(SYSTEM.str(o)); } return(this); }
public StringBuffer append(bool b) { lock (content) { content.Append(SYSTEM.str(b)); } return(this); }
public static System.String join(System.Object delim, System.Object[] parts) { System.String d = SYSTEM.str(delim); System.Text.StringBuilder b = new System.Text.StringBuilder(); for (int i = 0; i < parts.Length; i++) { if (i > 0) { b.Append(d); } b.Append(SYSTEM.str(parts[i])); } return(b.ToString()); }
public static string valueOf(char c) { return(SYSTEM.str(c)); }
public static string toString(bool b) { return(SYSTEM.str(b)); }
public static string valueOf(object o) { return(SYSTEM.str(o)); }
public static string valueOf(bool b) { return(SYSTEM.str(b)); }
public static string valueOf(int i) { return(SYSTEM.str(i)); }
public StringBuilder append(System.Object o) { content.Append(SYSTEM.str(o)); return(this); }
public override string ToString() { return(SYSTEM.str(value)); }
public StringBuilder append(double d) { content.Append(SYSTEM.str(d)); return(this); }
public StringBuilder append(bool b) { content.Append(SYSTEM.str(b)); return(this); }
public static string toString(double d) { return(SYSTEM.str(d)); }
public static string valueOf(double d) { return(SYSTEM.str(d)); }