internal static void SetupContextType(ContextMenusClient client) { string errorMsg; m_Integration = TryCreateContextMenusIntegration(client, out errorMsg); if (!string.IsNullOrEmpty(errorMsg)) { UnityEngine.Debug.LogError($"WiseSVN: Unsupported context menus client: {client}. Reason: {errorMsg}"); } WiseSVNIntegration.ShowChangesUI -= CheckChangesAll; WiseSVNIntegration.ShowChangesUI += CheckChangesAll; }