Ejemplo n.º 1
0
    void setupSecondSkin()
    {
        STSkin sk2 = new STSkin();

        sk2.BackgroundColor = new Color(1f, 0.87f, 0.77f, 1.00f);

        sk2.RootColor = new Color(0.11f, 0.29f, 0.47f, 1.00f);
        sk2.NodeColor = new Color(0.11f, 0.29f, 0.47f, 1.00f);
        sk2.LeafColor = new Color(0.11f, 0.29f, 0.47f, 1.00f);
        sk2.LineColor = new Color(0.11f, 0.29f, 0.47f, 1.00f);

        sk2.NodeSelectedColor     = new Color(1f, 0.6f, 0.2f, 1.00f);
        sk2.NodeRootSelectedColor = new Color(1f, 0.6f, 0.2f, 1.00f);
        sk2.NodeActiveSelectColor = new Color(0.11f, 0.29f, 0.47f, 1.00f);
        sk2.LeafSelectedColor     = new Color(1f, 0.6f, 0.2f, 1.00f);
        sk2.LinkSelectedColor     = new Color(1f, 0.6f, 0.2f, 1.00f);

        sk2.StarColor   = new Color(0.1f, 0.64f, 1f, 1.00f);
        sk2.PulsarColor = new Color(0.29f, 0.3f, 0.38f, 1.00f);
        sk2.RadiusColor = new Color(0f, 0f, 0f, 1.00f);
        skins_.Add(sk2);
    }
Ejemplo n.º 2
0
    void setupFirstSkin()
    {
        STSkin sk1 = new STSkin();

        sk1.BackgroundColor = new Color(0.21f, 0.25f, 0.35f, 1.00f);

        sk1.RootColor = new Color(0.02f, 0.13f, 0.22f, 1.00f);
        sk1.NodeColor = new Color(0.02f, 0.13f, 0.22f, 1.00f);
        sk1.LeafColor = new Color(0.02f, 0.13f, 0.22f, 1.00f);
        sk1.LineColor = new Color(0.02f, 0.13f, 0.22f, 1.00f);

        sk1.NodeSelectedColor     = new Color(0.95f, 0.8f, 0.53f, 1.00f);
        sk1.NodeRootSelectedColor = new Color(0.95f, 0.8f, 0.53f, 1.00f);
        sk1.NodeActiveSelectColor = new Color(0.02f, 0.13f, 0.22f, 1.00f);
        sk1.LeafSelectedColor     = new Color(0.95f, 0.8f, 0.53f, 1.00f);
        sk1.LinkSelectedColor     = new Color(0.95f, 0.8f, 0.53f, 1.00f);

        sk1.StarColor   = new Color(0.95f, 0.71f, 0.71f, 1.00f);
        sk1.PulsarColor = new Color(0.29f, 0.3f, 0.38f, 1.00f);
        sk1.RadiusColor = new Color(0f, 0f, 0f, 1.00f);
        skins_.Add(sk1);
    }
Ejemplo n.º 3
0
    void setupThirdSkin()
    {
        STSkin sk3 = new STSkin();

        sk3.BackgroundColor = new Color(0.68f, 0.68f, 0.68f, 1.00f);

        sk3.RootColor = new Color(0.35f, 0.35f, 0.35f, 1.00f);
        sk3.NodeColor = new Color(0.35f, 0.35f, 0.35f, 1.00f);
        sk3.LeafColor = new Color(0.35f, 0.35f, 0.35f, 1.00f);
        sk3.LineColor = new Color(0.35f, 0.35f, 0.35f, 1.00f);

        sk3.NodeSelectedColor     = new Color(1f, 1f, 1f, 1.00f);
        sk3.NodeRootSelectedColor = new Color(1f, 1f, 1f, 1.00f);
        sk3.NodeActiveSelectColor = new Color(0.35f, 0.35f, 0.35f, 1.00f);
        sk3.LeafSelectedColor     = new Color(1f, 1f, 1f, 1.00f);
        sk3.LinkSelectedColor     = new Color(1f, 1f, 1f, 1.00f);

        sk3.StarColor   = new Color(1f, 0.89f, 0.07f, 1.00f);
        sk3.PulsarColor = new Color(0.74f, 0.72f, 0.56f, 1.00f);
        sk3.RadiusColor = new Color(0.7f, 0.7f, 0.7f, 1.00f);

        skins_.Add(sk3);
    }
Ejemplo n.º 4
0
    void setup6thSkin()
    {
        STSkin sk6 = new STSkin();

        sk6.BackgroundColor = new Color(0f, 0.39f, 0.39f, 1.00f);

        sk6.RootColor = new Color(0.11f, 0.45f, 0.45f, 1.00f);
        sk6.NodeColor = new Color(0.11f, 0.45f, 0.45f, 1.00f);
        sk6.LeafColor = new Color(0.11f, 0.45f, 0.45f, 1.00f);
        sk6.LineColor = new Color(0.11f, 0.45f, 0.45f, 1.00f);

        sk6.NodeSelectedColor     = new Color(0.2f, 0.8f, 0.8f, 1.00f);
        sk6.NodeRootSelectedColor = new Color(0.2f, 0.8f, 0.8f, 1.00f);
        sk6.NodeActiveSelectColor = new Color(0.11f, 0.45f, 0.45f, 1.00f);
        sk6.LeafSelectedColor     = new Color(0.2f, 0.8f, 0.8f, 1.00f);
        sk6.LinkSelectedColor     = new Color(0.2f, 0.8f, 0.8f, 1.00f);

        sk6.StarColor   = new Color(1f, 0.45f, 0f, 1.00f);
        sk6.PulsarColor = new Color(0.2f, 0.4f, 0.31f, 1.00f);
        sk6.RadiusColor = new Color(0.1f, 0.45f, 0.45f, 1.00f);

        skins_.Add(sk6);
    }
Ejemplo n.º 5
0
    void setup5thSkin()
    {
        STSkin sk5 = new STSkin();

        sk5.BackgroundColor = new Color(0.01f, 0.32f, 0.4f, 1.00f);

        sk5.RootColor = new Color(0.02f, 0.49f, 0.62f, 1.00f);
        sk5.NodeColor = new Color(0.02f, 0.49f, 0.62f, 1.00f);
        sk5.LeafColor = new Color(0.02f, 0.49f, 0.62f, 1.00f);
        sk5.LineColor = new Color(0.02f, 0.49f, 0.62f, 1.00f);

        sk5.NodeSelectedColor     = new Color(0.28f, 0.87f, 1f, 1.00f);
        sk5.NodeRootSelectedColor = new Color(0.28f, 0.87f, 1f, 1.00f);
        sk5.NodeActiveSelectColor = new Color(0.02f, 0.49f, 0.62f, 1.00f);
        sk5.LeafSelectedColor     = new Color(0.28f, 0.87f, 1f, 1.00f);
        sk5.LinkSelectedColor     = new Color(0.28f, 0.87f, 1f, 1.00f);

        sk5.StarColor   = new Color(1f, 0.32f, 0.32f, 1.00f);
        sk5.PulsarColor = new Color(0.31f, 0.32f, 0.38f, 1.00f);
        sk5.RadiusColor = new Color(0.07f, 0.36f, 0.45f, 1.00f);

        skins_.Add(sk5);
    }
Ejemplo n.º 6
0
    void setup4thSkin()
    {
        STSkin sk4 = new STSkin();

        sk4.BackgroundColor = new Color(0.96f, 0.96f, 0.96f, 1.00f);

        sk4.RootColor = new Color(0.65f, 0.66f, 0.67f, 1.00f);
        sk4.NodeColor = new Color(0.65f, 0.66f, 0.67f, 1.00f);
        sk4.LeafColor = new Color(0.65f, 0.66f, 0.67f, 1.00f);
        sk4.LineColor = new Color(0.65f, 0.66f, 0.67f, 1.00f);

        sk4.NodeSelectedColor     = new Color(0.35f, 0.35f, 0.36f, 1.00f);
        sk4.NodeRootSelectedColor = new Color(0.35f, 0.35f, 0.36f, 1.00f);
        sk4.NodeActiveSelectColor = new Color(0.65f, 0.66f, 0.67f, 1.00f);
        sk4.LeafSelectedColor     = new Color(0.35f, 0.35f, 0.36f, 1.00f);
        sk4.LinkSelectedColor     = new Color(0.35f, 0.35f, 0.36f, 1.00f);

        sk4.StarColor   = new Color(0.93f, 0.16f, 0.48f, 1.00f);
        sk4.PulsarColor = new Color(0.95f, 0.72f, 0.81f, 1.00f);
        sk4.RadiusColor = new Color(0f, 0f, 0f, 1.00f);

        skins_.Add(sk4);
    }