Ejemplo n.º 1
0
        static void Main(string[] args)
        {
            Player NewPlayer = new Player();

            while (true)
            {
                // 객체화 하지 않고도 쓸 수 있는 함수
                // static 함수
                // 정적멤버변수
                // ReadKey() : 키를 입력해줄 때까지 기다려주는 함수
                //ConsoleKeyInfo KeyInfo = Console.ReadKey();
                //Console.WriteLine(KeyInfo.Key);

                STARTSELECT SelectCheck = StartSelect();

                switch (SelectCheck)
                {
                case STARTSELECT.SELECTTOWN:
                    Town(NewPlayer);
                    break;

                case STARTSELECT.SELECTBATTLE:
                    Battle(NewPlayer);
                    break;
                }
            }
        }
Ejemplo n.º 2
0
        static void Main(string[] args)
        {
            Player NewPlayer = new Player(SetName(), SetClass());

            while (true)
            {
                STARTSELECT SelectCheck = StartSelect();
                switch (SelectCheck)
                {
                case STARTSELECT.SELECTTOWN:
                    Town(NewPlayer);
                    break;

                case STARTSELECT.SELECTBALTTLE:
                    Battle(NewPlayer);
                    break;

                case STARTSELECT.SELECTEND:
                    return;
                }
            }
        }
Ejemplo n.º 3
0
        static void Main(string[] args)
        {
            Player NewPlayer = new Player();

            //NewPlayer.MAXHP

            STARTSELECT SelectCheck = STARTSELECT.NONSELECT;

            while (true)
            {
                switch (SelectCheck)
                {
                case STARTSELECT.NONSELECT:
                    SelectCheck = StartSelect();
                    break;

                case STARTSELECT.SELECTTOWN:
                    SelectCheck = Town(NewPlayer);
                    break;

                case STARTSELECT.SELECTBATTLE:
                    SelectCheck = Battle(NewPlayer);
                    break;

                default:
                    break;
                }
            }


            //저는 마을과 싸움터로 나눠서 입장하게 하고 싶다면 조건문을 써야한다

            /* while (true)
             * {
             *   ConsoleKeyInfo KeyInfo = Console.ReadKey();
             *   Console.WriteLine(KeyInfo.Key);
             * }
             */
        }