public static uint load_OGL_texture(string filename, SOIL_LOAD force_channels, SOIL_NEW reuse_texture_ID, SOIL_FLAG flags) { if (IntPtr.Size == 4) { return(load_OGL_texture32(filename, force_channels, reuse_texture_ID, flags)); } return(load_OGL_texture64(filename, force_channels, reuse_texture_ID, flags)); }
static extern uint load_OGL_texture64(string filename, SOIL_LOAD force_channels, SOIL_NEW reuse_texture_ID, SOIL_FLAG flags);