Ejemplo n.º 1
0
    CommandCallbackType ReceiveEquipMakeMsg(byte[] dataBuffer, int socketID)
    {
        SMsgGoodsOperateEquipMake_SC sMsgGoodsOperateEquipLevelUp_SC = SMsgGoodsOperateEquipMake_SC.ParsePackage(dataBuffer);

        TraceUtil.Log(SystemModel.wanglei, "铸造装备" + sMsgGoodsOperateEquipLevelUp_SC.bySucess);
        UIEventManager.Instance.TriggerUIEvent(UIEventType.Forging, sMsgGoodsOperateEquipLevelUp_SC);
        return(CommandCallbackType.Continue);
    }
Ejemplo n.º 2
0
        void  ForgingComHandle(object obj)
        {
            UpdateList();
            SMsgGoodsOperateEquipMake_SC sMsgGoodsOperateEquipMake_SC = (SMsgGoodsOperateEquipMake_SC)obj;

            LoadingUI.Instance.Close();
            SoundManager.Instance.PlaySoundEffect("Sound_UIEff_Forge_Success");
            Sc_ForgingResult.RefreshCurrentResult();
            //teList();
            if (sMsgGoodsOperateEquipMake_SC.bySucess == 1)
            {
                StartCoroutine(ShowEff());
            }
        }