public void Button_Num(SKillName num) { switch (num) { case SKillName.Punch_1: Punch_1(); break; case SKillName.Punch_2: Punch_2(); break; case SKillName.Punch_3: Punch_3(); break; case SKillName.Kick_1: Kick_1(); break; case SKillName.Kick_2: Kick_2(); break; case SKillName.Kick_3: Kick_3(); break; case SKillName.Fire: Fire(); break; case SKillName.Lightning: Lighting(); break; case SKillName.Water: Water(); break; case SKillName.Exposive: Explosive(); break; case SKillName.Kaioken: Kaioken(); break; case SKillName.Finish: Finish(); break; case SKillName.NONE: break; default: break; } }
public Skill(Skill skill) { this.skillName = skill.skillName; this.skillImage = skill.skillImage; this.skillGrade = skill.skillGrade; this.weight = skill.weight; this.Cool = skill.Cool; this.isTrue = skill.isTrue; }