Ejemplo n.º 1
0
 private void MakeNewRecorder()
 {
     m_Recorder                         = new SG_Recorder(Camera);
     m_Player                           = new SG_Player(m_Recorder, m_PlayerView);
     m_Recorder.OnFileSaved            += OnFileSaved;
     m_Recorder.OnRecorderStateChanged += OnRecorderStateChanged;
     m_Recorder.Setup(AutoAspect, Width, Height, FramesPerSecond, BufferSize, Repeat, CompressionQuality);
 }
Ejemplo n.º 2
0
 // Use this for initialization
 void Start()
 {
     /// If we don't have the player reference, we look for it
     if (m_playerGO == null)
     {
         m_playerGO = GameObject.Find("Player");
     }
     if (m_playerReference == null && m_playerGO)
     {
         m_playerReference = m_playerGO.GetComponent <SG_Player>();
     }
 }