private void SetSDGBar(SDGType sdgType, float percentage) { if (sdgBar[(int)sdgType].LockImage[0].gameObject.activeInHierarchy) { return; } StartCoroutine(Extensions.UpdateSlider(sdgBar[(int)sdgType].RectTransform, percentage, 0.5f)); }
/// <summary> /// Executed from UNITY_EDITOR /// </summary> public void Toggeling(SDGType sdgType) { if (!filter.Contains(sdgType)) { filter.Add(sdgType); } else { filter.Remove(sdgType); } }