Ejemplo n.º 1
0
        ModelAsset BuildGameObject(VrmLib.Model model, bool showMesh)
        {
            var assets = RuntimeUnityBuilder.ToUnityAsset(model, showMesh);

            UniVRM10.ComponentBuilder.Build10(model, assets);
            return(assets);
        }
Ejemplo n.º 2
0
        private ModelAsset ToUnity(Model model)
        {
            // Model => Unity
            var assets = RuntimeUnityBuilder.ToUnityAsset(model);

            UniVRM10.ComponentBuilder.Build10(model, assets);
            return(assets);
        }