internal SaveFile() { RunData = new RunData(); TeamData = new TeamData(); RunArtifactsData = new RunArtifactsData(); ArtifactsData = new ArtifactsData(); PlayersData = new List <PlayerData>(); foreach (var item in NetworkUser.readOnlyInstancesList) { PlayersData.Add(new PlayerData(item)); } var gatheredData = new Dictionary <string, object>(); OnGatgherSaveData?.Invoke(gatheredData); ModdedData = gatheredData.ToDictionary( el => el.Key, el => new ModdedData { ObjectType = el.Value.GetType().AssemblyQualifiedName, Value = el.Value }); }
private void RegisterRunStartHook() { IL.RoR2.Run.Start += (il) => { var c = new ILCursor(il); c.EmitDelegate <Func <bool> >(() => { FirstRunStage = true; if (IsLoading) { Save.LoadRun(); Save.LoadArtifacts(); Save.LoadPlayers(); } RunArtifactData = new RunArtifactsData(); return(IsLoading); }); c.Emit(OpCodes.Brfalse, c.Next); c.Emit(OpCodes.Ret); }; }
internal void LoadArtifacts() { RunArtifactsData.LoadData(); ArtifactsData.LoadData(); }