public void RspFbFight(GameMsg msg) { RspFbFight data = msg.val as RspFbFight; GameRoot.Instance.SetPlayerDataByFbStart(data); MainCitySys.Instance.mainCityWnd.SetWndState(false); SetFubenWndState(false); BattleSys.Instance.StartBattle(data.fbID); }
/// <summary> /// 根据副本进度 /// </summary> public void UpdataPlayerDataByFbFight(RspFbFight rspFbFight) { playerDate.power = rspFbFight.power; }
public void SetPlayerDataByFbStart(RspFbFight data) { playerData.power = data.power; }