public void OnGetCast(string spell)
 {
     Player = _rgl.Player;
     Npc    = _rgl.Npc;
     _rgl.Cast(spell);
     BattleRoom = _rgl.BattleRoom;
 }
 public void OnGetCast(string spell)
 {
     Player = _rgl.Player;
     _rgl.Cast(spell);
     Room = _rgl.Rooms;
 }