Ejemplo n.º 1
0
        void ProcessRoundLine(RoundLine l)
        {
            current.Round = (HandRound)l.Round;

            switch (current.Round)
            {
            case HandRound.Flop:
            {
                current.FlopCard0 = l.Cards.Flop0;
                current.FlopCard1 = l.Cards.Flop1;
                current.FlopCard2 = l.Cards.Flop2;
                break;
            }

            case HandRound.Turn:
            {
                current.TurnCard = l.Cards.Turn;
                break;
            }

            case HandRound.River:
            {
                current.RiverCard = l.Cards.River;
                break;
            }

            default:
            {
                break;
            }
            }
        }
Ejemplo n.º 2
0
        private void DrawBorder()
        {
            var lineSegment = new RoundLine(GameCore.INTERNAL_WIDTH / 2, 0, GameCore.INTERNAL_WIDTH / 2, GameCore.INTERNAL_HEIGHT);

            RoundLineManager.Instance.Draw(lineSegment, 1, Color.Black, 0, null);
        }