private void Awake() { if (instance == null) { instance = this; } else { Destroy(gameObject); } }
// METHODS void Awake() { Instance = this; IniciarMusica(); BaseDatos.Instance.CrearJugadorEnemigo(); timer = GetComponent <RopeTimer>(); controladorJugador = ControladorJugador.Instance; controladorEnte = ControladorEnte.Instance; Recursos.CartasCreadasEnElJuego.Clear(); //INICIALIZAR CONTROLS PLAYER,ENTE }
public void CleanUp() { sellers = new List <NetworkPlayer>(); Items = new List <Transform>(); rt = GetComponent <RopeTimer>(); hitBuyIt = false; playerInfoSpots = new List <PlayerInfoView>(); foreach (Transform child in PlayerPanel.transform) { Destroy(child.gameObject); } carousel.cleanupCarousel(); chooseItemsAnnouncement.SetActive(false); }
public void setupPlayItemsScene() { PlayItemsEvent thisRound; GameManager gm = GameManager.Instance; if (gm.currentEvent().type != TimelineEventType.PlayItems) { Debug.LogError("In PlayItemsManager but current event type is " + gm.currentEvent().type); return; } else { thisRound = gm.currentEvent() as PlayItemsEvent; } // Start the timer. RopeTimer timerScript = TimerContainer.GetComponent <RopeTimer>(); timerScript.SetTimer(duration: (float)thisRound.duration); timerScript.StartTimer(); }
// METHODS void Awake() { Instance = this; timer = GetComponent <RopeTimer>(); }
void Awake() { Players = GameObject.FindObjectsOfType <Player>(); Instance = this; _timer = GetComponent <RopeTimer>(); }