/* Retrieves the server maintained state of the world, * for known GameObjects, updates their positions. For new objects, * places them into the world and then removes UnityARHitTestExample script * which prevents the user from modifying them. This way, a user cannot move * objects created by another user. */ public IEnumerator WaitForWorldSync(WWW www) { yield return(www); if (www.error != null) { Debug.Log("WWW Error: " + www.error); yield break; } RootObject root = RootObject.CreateFromJSON(www.text); Debug.Log("WORLD SYNC: " + root.objects.Count); foreach (VectorInformation v in root.objects) { string objectId = v.id; Vector3 otherPos = new Vector3(v.x, v.y, v.z); if (objectMap.ContainsKey(objectId)) { GameObject obj = objectMap [objectId]; Debug.Log("World Sync Object: " + objectId + " to position: " + otherPos.ToString()); GameObject temp = new GameObject(); temp.transform.position = otherPos + anchor.transform.position; // temp.transform.RotateAround (anchor.transform.position, Vector3.up, anchor.transform.rotation.eulerAngles.y); Vector3 newPos = temp.transform.position; obj.transform.position = newPos; } else { // create a new game object! GameObject other = Instantiate(multiplayerObjectPrefabTwo, otherPos + anchor.transform.position, Quaternion.identity); other.transform.localScale = new Vector3(0.05f, 0.05f, 0.05f); float rotationOffset = heading - root.rotation; other.transform.RotateAround(anchor.transform.position, Vector3.up, rotationOffset); objectMap.Add(objectId, other); reverseObjectMap.Add(other.GetInstanceID(), objectId); Component[] scripts = other.GetComponentsInChildren(typeof(UnityEngine.XR.iOS.UnityARHitTestExample), true); foreach (UnityEngine.XR.iOS.UnityARHitTestExample s in scripts) { Destroy(s); } } } }
// Calls Instagram API and gets data of recent posts private IEnumerator GetRequest(string uri) { using (UnityWebRequest webRequest = UnityWebRequest.Get(uri)) { yield return(webRequest.SendWebRequest()); if (webRequest.isNetworkError) { Debug.Log("Error: " + webRequest.error); } else { //Debug.Log(webRequest.downloadHandler.text); var ResponseObj = RootObject.CreateFromJSON(webRequest.downloadHandler.text); var responseData = ResponseObj.data; FindLikesById(responseData); } } }
private IEnumerator getTextCo(string URL) { WWW req = new WWW(URL); yield return(req); jsonResponse = RootObject.CreateFromJSON(req.text); yield return(jsonResponse); responseText.text = jsonResponse.name.ToUpper(); StartCoroutine(getImageCo(jsonResponse.sprites.front_default)); //Debug.Log("Number of moves: " + jsonResponse.moves.Count); //foreach (Move move in jsonResponse.moves) //{ // Debug.Log(move.move.name); //} }