public void CleanUp() { if (RootNodeCollection != null) { RootNodeCollection.Clear(); } }
internal void ClearNode() { if (RootNodeCollection != null) { RootNodeCollection.Clear(); } }
public void CleanUp() { if (RootNodeCollection != null) { RootNodeCollection.Clear(); } }
internal void ClearNode() { if (RootNodeCollection != null) { RootNodeCollection.Clear(); } }