Ejemplo n.º 1
0
 void AddImage(Transform boxPos, Vector3 boxRotation, RoomTraps theType)
 {
     imageTemp = GameObject.Instantiate(theImages[(int)theType]);
     imageTemp.transform.position    = new Vector3(boxPos.position.x, boxPos.position.y + 1.7f, boxPos.position.z);
     imageTemp.transform.eulerAngles = new Vector3(boxRotation.x, boxRotation.y + 90, boxRotation.z);
     imageTemp.transform.parent      = trapCanvas.transform;
     trapImages.Add(imageTemp);
 }
    void SetTrap(RoomTraps theTrapTypes)
    {
        switch (theTrapTypes)
        {
        case RoomTraps.SHOCK:
            ActivateShock();
            break;

        case RoomTraps.EMP:
            //theOverSeer.setEMP(true);
            //print(theOverSeer.getEMP());

            break;
        }
    }