static void Main(string[] args) { RoomService.RoomServiceClient roomServiceClient = new RoomService.RoomServiceClient(); var room = roomServiceClient.GetSingle(1); System.Console.WriteLine("TEST: " + room.Name + " END"); System.Console.ReadLine(); }
public async Task <bool> Kill() { if (client != null) { client = null; await main_ch.ShutdownAsync(); } Destroy(gameObject, 0.5f); return(true); }
static void Main(string[] args) { RoomService.RoomServiceClient roomService = new RoomService.RoomServiceClient(); Room room = roomService.GetSingle(1); System.Console.Out.WriteLine("test: " + room.Name + " " + room.RoomType.Name + " end"); System.Console.In.ReadLine(); room.Name = "X205"; roomService.Edit(room); System.Console.Out.WriteLine(roomService.GetSingle(1).Name); System.Console.In.ReadLine(); }
void Destory() { if (test_cli != null) { this.test_cli = null; this.main_room_chan.ShutdownAsync().Wait(); } if (create_auth_cli != null) { this.create_auth_cli = null; this.auth_chan.ShutdownAsync().Wait(); } }
public bool InitSetup(CfServerSetting setting) { config = setting; // main_ch = new Channel( // setting.Host + ":" + setting.Port.ToString() + "/room-service", // ChannelCredentials.Insecure // ); main_ch = new Channel( setting.RoomService.Host, setting.RoomService.Port, ChannelCredentials.Insecure ); client = new RoomService.RoomServiceClient(main_ch); CurrentUser = new RmUserInfo { Id = setting.UserInfo.Id, Name = setting.UserInfo.Name, Level = setting.UserInfo.Level, Rank = setting.UserInfo.Rank, }; natOpt = ConnectionFactory.GetDefaultOptions(); natOpt.Url = $"{setting.RoomService.StreamSetting.Connector}://{setting.RoomService.StreamSetting.Host}:{setting.RoomService.StreamSetting.Port}"; return(false); }