Ejemplo n.º 1
0
        /// <summary>Creates ui elements based on the data showing list</summary>
        private void CreateItemsBasedOnShowingData()
        {
            foreach (RoomData item in dataShowing)
            {
                RoomListItem    listItem = new RoomListItem();
                ListItemMembers members  = Instantiate(prefabRoomListItem, transform).GetComponent <ListItemMembers>();
                listItem.TxtName        = members.MemberDictionary["RoomName"].GetComponent <Text>();
                listItem.TxtPlayerCount = members.MemberDictionary["PlayerCount"].GetComponent <Text>();
                listItem.EventTriggers  = members.MemberDictionary["Interactable"].GetComponent <EventTrigger>();
                listItem.KeyImage       = members.MemberDictionary["KeyImage"].GetComponent <Image>();

                listItem.TxtName.text = item.Name;
                listItem.SetPlayerCount(item.PlayerCount, DemoGameMaxPlayers);
                listItem.EventTriggers.GetComponent <Selectable>().interactable = !item.IsFull;
                listItem.KeyImage.enabled = item.HasKey;
                listItems.Add(listItem);
            }
        }