Ejemplo n.º 1
0
        public RoomInstance(int roomID)
        {
            mRoomID   = roomID;
            mRoomInfo = InstanceManager.Game.Rooms.GetRoom(roomID);
            LoadReactor(mRoomInfo.ReactorType);
            mMemberSessions = new Dictionary <long, int>();
            mRoomUsers      = new Dictionary <long, RoomUser>();
            mRoomUserIDs    = new List <int>();
            mRoomInteractor = new RoomInteractor(mRoomID, this);
            mDoorEntries    = new Dictionary <long, int>();

            if (RoomInfo.ReactorType == "LidoReactor" || RoomInfo.ReactorType == "RooftopReactor")
            {
                Interactor.mHasPoolCam = true;
            }
        }
Ejemplo n.º 2
0
 public void DestroyRoom()
 {
     mRoomInteractor.DestroyInteractor();
     mRoomInteractor = null;
 }