public void ResetManager() { ClearRoleList(); InUseRoles.Clear(); BluffRoles.Clear(); CurrentState = RoleSeletionState.SelectingRoles; }
public void ToggleTravelers(bool isOn) { if (isOn) { WasActiveBeforeTravelers = gameObject.activeSelf; gameObject.SetActive(true); StateBeforeTravelers = CurrentState; BuildTravelerList(); } else { gameObject.SetActive(WasActiveBeforeTravelers); switch (StateBeforeTravelers) { case RoleSeletionState.SelectingRoles: { BuildRoleList(); } break; case RoleSeletionState.SelectingBluffs: { BuildBluffList(); } break; default: break; } } }
public void BuildBluffList() { CurrentState = RoleSeletionState.SelectingBluffs; ClearRoleList(); bool showAll = TroubleBrewingToggle.isOn == false && BadMoonRisingToggle.isOn == false && SectsAndVioletsToggle.isOn == false && UnreleasedToggle.isOn == false && CustomScriptToggle.isOn == false; if (showAll || TroubleBrewingToggle.isOn) { AddBluffRoles(TroubleBrewingData); } if (showAll || BadMoonRisingToggle.isOn) { AddBluffRoles(BadMoonRisingData); } if (showAll || SectsAndVioletsToggle.isOn) { AddBluffRoles(SectsAndVioletsData); } if (showAll || UnreleasedToggle.isOn) { AddBluffRoles(UnreleasedData); } if (showAll || CustomScriptToggle.isOn) { AddBluffRoles(CustomScriptData); } if (RoleEntries.Count == 0) { return; } RoleEntries = RoleEntries.OrderBy(roleEntry => roleEntry.RoleData.RoleType).ThenBy(roleEntry => roleEntry.RoleData.RoleName).ToList(); int indexOfTownsfolk = RoleEntries.FindIndex(roleEntry => roleEntry.RoleData != null ? roleEntry.RoleData.RoleType == RoleType.Townsfolk : false); if (indexOfTownsfolk >= 0) { AddDivider("Townsfolk", indexOfTownsfolk); } int indexOfOutsider = RoleEntries.FindIndex(roleEntry => roleEntry.RoleData != null ? roleEntry.RoleData.RoleType == RoleType.Outsider : false); if (indexOfOutsider >= 0) { AddDivider("Outsider", indexOfOutsider); } foreach (var roleEntry in RoleEntries) { roleEntry.transform.SetParent(ScrollListContentPanel.transform); roleEntry.transform.localScale = Vector3.one; } }
void BuildTravelerList() { CurrentState = RoleSeletionState.SelectingTravelers; ClearRoleList(); bool showAll = TroubleBrewingToggle.isOn == false && BadMoonRisingToggle.isOn == false && SectsAndVioletsToggle.isOn == false && UnreleasedToggle.isOn == false && CustomScriptToggle.isOn == false; if (showAll || TroubleBrewingToggle.isOn) { AddRoles(TroubleBrewingTravelerData); } if (showAll || BadMoonRisingToggle.isOn) { AddRoles(BadMoonRisingTravelerData); } if (showAll || SectsAndVioletsToggle.isOn) { AddRoles(SectsAndVioletsTravelerData); } if (showAll || UnreleasedToggle.isOn) { AddRoles(UnreleasedTravelerData); } if (RoleEntries.Count == 0) { return; } RoleEntries = RoleEntries.OrderBy(roleEntry => roleEntry.RoleData.RoleType).ThenBy(roleEntry => roleEntry.RoleData.RoleName).ToList(); foreach (var roleEntry in RoleEntries) { roleEntry.transform.SetParent(ScrollListContentPanel.transform); roleEntry.transform.localScale = Vector3.one; } }
public void BuildRoleList() { CurrentState = RoleSeletionState.SelectingRoles; foreach (var bluffRole in BluffRoles) { GrimoireManager.Instance.RemoveBluffToken(bluffRole); } BluffRoles.Clear(); ClearRoleList(); bool showAll = TroubleBrewingToggle.isOn == false && BadMoonRisingToggle.isOn == false && SectsAndVioletsToggle.isOn == false && UnreleasedToggle.isOn == false && CustomScriptToggle.isOn == false; if (showAll || TroubleBrewingToggle.isOn) { AddRoles(TravelersToggle.isOn ? TroubleBrewingTravelerData : TroubleBrewingData); } if (showAll || BadMoonRisingToggle.isOn) { AddRoles(TravelersToggle.isOn ? BadMoonRisingTravelerData : BadMoonRisingData); } if (showAll || SectsAndVioletsToggle.isOn) { AddRoles(TravelersToggle.isOn ? SectsAndVioletsTravelerData : SectsAndVioletsData); } if (showAll || UnreleasedToggle.isOn) { AddRoles(TravelersToggle.isOn ? UnreleasedTravelerData : UnreleasedData); } if (TravelersToggle.isOn == false && (showAll || CustomScriptToggle.isOn)) { AddRoles(CustomScriptData); } if (RoleEntries.Count == 0) { return; } RoleEntries = RoleEntries.OrderBy(roleEntry => roleEntry.RoleData.RoleType).ThenBy(roleEntry => roleEntry.RoleData.RoleName).ToList(); AddDivider("Townsfolk", 0); int indexOfOutsider = RoleEntries.FindIndex(roleEntry => roleEntry.RoleData != null ? roleEntry.RoleData.RoleType == RoleType.Outsider : false); if (indexOfOutsider >= 0) { AddDivider("Outsider", indexOfOutsider); } int indexOfMinion = RoleEntries.FindIndex(roleEntry => roleEntry.RoleData != null ? roleEntry.RoleData.RoleType == RoleType.Minion : false); if (indexOfMinion >= 0) { AddDivider("Minion", indexOfMinion); } int indexOfDemon = RoleEntries.FindIndex(roleEntry => roleEntry.RoleData != null ? roleEntry.RoleData.RoleType == RoleType.Demon : false); if (indexOfDemon >= 0) { AddDivider("Demon", indexOfDemon); } foreach (var roleEntry in RoleEntries) { roleEntry.transform.SetParent(ScrollListContentPanel.transform); roleEntry.transform.localScale = Vector3.one; } }