Ejemplo n.º 1
0
        public void On_HeroListScrollView_ResetItem(GameObject go, int index)
        {
            Logic.UI.CommonHeroIcon.View.CommonHeroIcon commonHeroIcon = go.GetComponent <Logic.UI.CommonHeroIcon.View.CommonHeroIcon>();
            go.name = index.ToString();
            commonHeroIcon.SetRoleInfo(_cachedHeroInfoList[index]);
            RoleDesButton.Get(go).SetRoleInfo(_cachedHeroInfoList[index]);
            commonHeroIcon.SetInFormation(ManageHeroesProxy.instance.IsHeroInFormation(_cachedHeroInfoList[index].instanceID));
            commonHeroIcon.onClickHandler = ClickRoleButtonHandler;
            bool selectedRole = _selectedRoleInfo != null && commonHeroIcon.HeroInfo.instanceID == _selectedRoleInfo.instanceID;

            commonHeroIcon.SetSelect(selectedRole);
        }
Ejemplo n.º 2
0
        private void RefreshHero()
        {
            //            roleRoot.SetActive(true);
            //            if (_roleInfo is PlayerInfo)
            //            {
            //                heroHeadIcon.sprite = ResMgr.instance.Load<Sprite>((_roleInfo as PlayerInfo).PetHeadIcon);
            //            }
            //            else
            //            {
            //                heroHeadIcon.sprite = ResMgr.instance.Load<Sprite>(_roleInfo.HeadIcon);
            //            }
            //            RefreshStars();
            //
            //            if (roleTypeIconImage != null)
            //            {
            //                roleTypeIconImage.sprite = UIUtil.GetRoleTypeSmallIconSprite(_roleInfo.heroData.roleType);
            //                roleTypeIconImage.gameObject.SetActive(true);
            //            }
            //            SetName(Localization.Get(_roleInfo.heroData.name));

            roleRoot.SetActive(false);
            if (_commonHeroIcon == null)
            {
                _commonHeroIcon = UI.CommonHeroIcon.View.CommonHeroIcon.Create(transform);
            }

            if (_roleInfo is PlayerInfo)
            {
                _commonHeroIcon.SetPlayerInfo(_roleInfo as PlayerInfo);
            }
            else
            {
                _commonHeroIcon.SetHeroInfo(_roleInfo as HeroInfo);
            }

            RoleDesButton btn = RoleDesButton.Get(_commonHeroIcon.gameObject);

            btn.SetRoleInfo(_roleInfo);

            if (_commonHeroIcon != null)
            {
                _commonHeroIcon.gameObject.SetActive(true);
            }
            if (_commonEquipIcon != null)
            {
                _commonEquipIcon.gameObject.SetActive(false);
            }
            if (_commonItemIcon != null)
            {
                _commonItemIcon.gameObject.SetActive(false);
            }
        }
Ejemplo n.º 3
0
        public void OnResetItemHandler(GameObject go, int index)
        {
            ExpeditionHeroButton icon = go.GetComponent <ExpeditionHeroButton>();
            ExpeditionHeroInfo   info = _cachedExpeditionHeroInfoList[index];

            icon.SetExpeditionHeroInfo(info);
            RoleDesButton.Get(go).SetRoleInfo(info.roleInfo);
            icon.onClickHandler = ClickRoleButtonHandler;
            icon.SetInFormation(ExpeditionFormationProxy.instance.IsHeroInFormation(info.roleInfo.instanceID));
            bool selectedRole = _selectedRoleInfo != null && info.roleInfo.instanceID == _selectedRoleInfo.instanceID;

            icon.SetSelect(selectedRole);
        }
Ejemplo n.º 4
0
        private void ResetEnemies(DungeonData dungeonData)
        {
            TransformUtil.ClearChildren(enemiesRootTransform, true);
            List <HeroInfo> heroPresentList = dungeonData.heroPresentList;
            int             heroCount       = heroPresentList.Count;

            for (int i = 0; i < heroCount; i++)
            {
                CommonHeroIcon.View.CommonHeroIcon commonHeroIcon = CommonHeroIcon.View.CommonHeroIcon.Create(enemiesRootTransform);
                commonHeroIcon.SetHeroInfo(heroPresentList[i]);
                RoleDesButton.Get(commonHeroIcon.gameObject).SetRoleInfo(heroPresentList[i], ShowDescriptionType.click);
            }
        }
Ejemplo n.º 5
0
        public void OnResetItemHandler(GameObject go, int index)
        {
            Logic.UI.CommonHeroIcon.View.CommonHeroIcon icon = go.GetComponent <Logic.UI.CommonHeroIcon.View.CommonHeroIcon>();
            go.name = index.ToString();
            HeroInfo info = _cachedHeroInfoList[index];

            RoleDesButton.Get(go).SetRoleInfo(info);
            icon.SetRoleInfo(info);
            icon.onClickHandler = ClickRoleButtonHandler;
            icon.SetInFormation(PvpFormationProxy.instance.IsHeroInFormation(info.instanceID));
            bool selectedRole = _selectedRoleInfo != null && icon.HeroInfo.instanceID == _selectedRoleInfo.instanceID;

            icon.SetSelect(selectedRole);
        }
Ejemplo n.º 6
0
        public static void GetRoleDesButton(GameObject go, LuaTable roleInfo, bool isPlayer, bool isLongPress = true)
        {
            RoleDesButton       btn  = RoleDesButton.Get(go);
            ShowDescriptionType type = isLongPress ? ShowDescriptionType.longPress : ShowDescriptionType.click;

            if (isPlayer)
            {
                btn.SetRoleInfo(new PlayerInfo(roleInfo), type);
            }
            else
            {
                btn.SetRoleInfo(new HeroInfo(roleInfo), type);
            }
        }
Ejemplo n.º 7
0
        public void RefreshUIMonsters()
        {
            List <HeroInfo> monsters = DungeonDetailProxy.instance.GetMonstersList();

            HeroInfo info;

            TransformUtil.ClearChildren(TranMonsterRoot, true);
            for (int i = 0, count = monsters.Count; i < count; i++)
            {
                info = monsters[i];
                CommonHeroIcon.View.CommonHeroIcon heroIcon = CommonHeroIcon.View.CommonHeroIcon.Create(TranMonsterRoot);
                RoleDesButton.Get(heroIcon.gameObject).SetRoleInfo(info, ShowDescriptionType.click);
                heroIcon.SetHeroInfo(info);
                heroIcon.HideLevel();
            }
        }
Ejemplo n.º 8
0
        public void RefreshMonsterIcons()
        {
            TransformUtil.ClearChildren(monsterRoot, true);
            List <HeroInfo> monsters = _selectedWorldTreeDungeonInfo.dungeonData.heroPresentList;
            HeroInfo        info     = null;

            for (int i = 0, count = monsters.Count; i < count; i++)
            {
                info = monsters[i];
                CommonHeroIcon.View.CommonHeroIcon heroIcon = CommonHeroIcon.View.CommonHeroIcon.Create(monsterRoot);
//				heroIcon.transform.localScale = new Vector3(0.68f,0.68f,1);
                RoleDesButton.Get(heroIcon.gameObject).SetRoleInfo(info, ShowDescriptionType.click);
                heroIcon.SetHeroInfo(info);
                heroIcon.HideLevel();
            }
        }
Ejemplo n.º 9
0
        public static void GetRoleDesButton(GameObject go, int id, int star, bool isShowBase, bool isLongPress = true)
        {
            RoleDesButton       btn  = RoleDesButton.Get(go);
            ShowDescriptionType type = isLongPress ? ShowDescriptionType.longPress : ShowDescriptionType.click;

            if (isShowBase)
            {
                btn.SetRoleInfo(new GameResData(BaseResType.Hero, id, 0, star), type);
            }
            else
            {
                if (GameProxy.instance.IsPlayer((uint)id))
                {
                    btn.SetRoleInfo(GameProxy.instance.PlayerInfo, type);
                }
                else
                {
                    btn.SetRoleInfo(Logic.Hero.Model.HeroProxy.instance.GetHeroInfo((uint)id), type);
                }
            }
        }
Ejemplo n.º 10
0
        public void SetData(BlackMarketInfo info, bool bigHero = false, ShowDescriptionType clickType = ShowDescriptionType.longPress)
        {
            blackMarketInfo = info;

            if (_commonRewardIcon != null)
            {
                GameObject.DestroyObject(_commonRewardIcon.gameObject);
            }
            if (_commonHeroIcon != null)
            {
                GameObject.DestroyObject(_commonHeroIcon.gameObject);
            }
            if (bigHero)
            {
                _commonHeroIcon = CommonHeroIcon.View.CommonHeroIcon.CreateBigIcon(transform);
                _commonHeroIcon.transform.SetAsFirstSibling();
                _commonHeroIcon.SetGameResData(info.itemData);
                RoleDesButton.Get(_commonHeroIcon.gameObject).SetRoleInfo(info.itemData, clickType);
            }
            else
            {
                _commonRewardIcon = CommonRewardIcon.Create(transform);
                _commonRewardIcon.transform.SetAsFirstSibling();
                _commonRewardIcon.SetGameResData(info.itemData);
                if (clickType == ShowDescriptionType.longPress)
                {
                    _commonRewardIcon.onClickHandler = OnClickRewardBtnHandler;
                }
                _commonRewardIcon.SetDesButtonType(clickType);
            }
            remaindCountText.text = info.remaindCountString;
            if (maskGameObject != null)
            {
                maskGameObject.SetActive(GameProxy.instance.AccountLevel < blackMarketInfo.limitLv);
                limitLevelText.text = string.Format(Localization.Get("ui.black_market_view.limit_lv"), blackMarketInfo.limitLv);
            }

            GetComponent <Image>().enabled = false;
        }
Ejemplo n.º 11
0
 public static void SetRoleDesButton(GameObject go, bool enabled)
 {
     RoleDesButton.Get(go).enabled = enabled;
 }
Ejemplo n.º 12
0
        public static void SetRoleDesBtnType(GameObject go, int tp)
        {
            RoleDesButton btn = RoleDesButton.Get(go);

            btn.SetType((Logic.Enums.ShowDescriptionType)tp);
        }