public void Parse(HabboHotel.GameClients.GameClient Session, ClientPacket Packet)
        {
            Boolean Status = Packet.PopBoolean();

            Session.GetHabbo().AllowMessengerInvites = Status;
            using (IQueryAdapter dbClient = RocketEmulador.GetDatabaseManager().GetQueryReactor())
            {
                dbClient.SetQuery("UPDATE `users` SET `ignore_invites` = @MessengerInvites WHERE `id` = '" + Session.GetHabbo().Id + "' LIMIT 1");
                dbClient.AddParameter("MessengerInvites", RocketEmulador.BoolToEnum(Status));
                dbClient.RunQuery();
            }
        }
Ejemplo n.º 2
0
        public void Parse(GameClient Session, ClientPacket Packet)
        {
            bool FocusPreference = Packet.PopBoolean();

            Session.GetHabbo().FocusPreference = FocusPreference;
            using (IQueryAdapter dbClient = RocketEmulador.GetDatabaseManager().GetQueryReactor())
            {
                dbClient.SetQuery("UPDATE `users` SET `focus_preference` = @focusPreference WHERE `id` = '" + Session.GetHabbo().Id + "' LIMIT 1");
                dbClient.AddParameter("focusPreference", RocketEmulador.BoolToEnum(FocusPreference));
                dbClient.RunQuery();
            }
        }
        public void Parse(HabboHotel.GameClients.GameClient Session, ClientPacket Packet)
        {
            if (Session == null || Session.GetHabbo() == null)
            {
                return;
            }

            Room Room = RocketEmulador.GetGame().GetRoomManager().LoadRoom(Packet.PopInt());

            if (Room == null || !Room.CheckRights(Session, true))
            {
                return;
            }

            string     Name        = RocketEmulador.GetGame().GetChatManager().GetFilter().CheckMessage(Packet.PopString());
            string     Description = RocketEmulador.GetGame().GetChatManager().GetFilter().CheckMessage(Packet.PopString());
            RoomAccess Access      = RoomAccessUtility.ToRoomAccess(Packet.PopInt());
            string     Password    = Packet.PopString();
            int        MaxUsers    = Packet.PopInt();
            int        CategoryId  = Packet.PopInt();
            int        TagCount    = Packet.PopInt();

            List <string> Tags          = new List <string>();
            StringBuilder formattedTags = new StringBuilder();

            for (int i = 0; i < TagCount; i++)
            {
                if (i > 0)
                {
                    formattedTags.Append(",");
                }

                string tag = Packet.PopString().ToLower();

                Tags.Add(tag);
                formattedTags.Append(tag);
            }

            int TradeSettings       = Packet.PopInt();//2 = All can trade, 1 = owner only, 0 = no trading.
            int AllowPets           = Convert.ToInt32(RocketEmulador.BoolToEnum(Packet.PopBoolean()));
            int AllowPetsEat        = Convert.ToInt32(RocketEmulador.BoolToEnum(Packet.PopBoolean()));
            int RoomBlockingEnabled = Convert.ToInt32(RocketEmulador.BoolToEnum(Packet.PopBoolean()));
            int Hidewall            = Convert.ToInt32(RocketEmulador.BoolToEnum(Packet.PopBoolean()));
            int WallThickness       = Packet.PopInt();
            int FloorThickness      = Packet.PopInt();
            int WhoMute             = Packet.PopInt(); // mute
            int WhoKick             = Packet.PopInt(); // kick
            int WhoBan = Packet.PopInt();              // ban

            int chatMode     = Packet.PopInt();
            int chatSize     = Packet.PopInt();
            int chatSpeed    = Packet.PopInt();
            int chatDistance = Packet.PopInt();
            int extraFlood   = Packet.PopInt();

            if (chatMode < 0 || chatMode > 1)
            {
                chatMode = 0;
            }

            if (chatSize < 0 || chatSize > 2)
            {
                chatSize = 0;
            }

            if (chatSpeed < 0 || chatSpeed > 2)
            {
                chatSpeed = 0;
            }

            if (chatDistance < 0)
            {
                chatDistance = 1;
            }

            if (chatDistance > 99)
            {
                chatDistance = 100;
            }

            if (extraFlood < 0 || extraFlood > 2)
            {
                extraFlood = 0;
            }

            if (TradeSettings < 0 || TradeSettings > 2)
            {
                TradeSettings = 0;
            }

            if (WhoMute < 0 || WhoMute > 1)
            {
                WhoMute = 0;
            }

            if (WhoKick < 0 || WhoKick > 1)
            {
                WhoKick = 0;
            }

            if (WhoBan < 0 || WhoBan > 1)
            {
                WhoBan = 0;
            }

            if (WallThickness < -2 || WallThickness > 1)
            {
                WallThickness = 0;
            }

            if (FloorThickness < -2 || FloorThickness > 1)
            {
                FloorThickness = 0;
            }

            if (Name.Length < 1)
            {
                return;
            }

            if (Name.Length > 60)
            {
                Name = Name.Substring(0, 60);
            }

            if (Access == RoomAccess.PASSWORD && Password.Length == 0)
            {
                Access = RoomAccess.OPEN;
            }

            if (MaxUsers < 0)
            {
                MaxUsers = 10;
            }

            if (MaxUsers > 50)
            {
                MaxUsers = 50;
            }

            SearchResultList SearchResultList = null;

            if (!RocketEmulador.GetGame().GetNavigator().TryGetSearchResultList(CategoryId, out SearchResultList))
            {
                CategoryId = 36;
            }

            if (SearchResultList.CategoryType != NavigatorCategoryType.CATEGORY || SearchResultList.RequiredRank > Session.GetHabbo().Rank || (Session.GetHabbo().Id != Room.OwnerId && Session.GetHabbo().Rank >= SearchResultList.RequiredRank))
            {
                CategoryId = 36;
            }

            if (TagCount > 2)
            {
                return;
            }

            Room.AllowPets           = AllowPets;
            Room.AllowPetsEating     = AllowPetsEat;
            Room.RoomBlockingEnabled = RoomBlockingEnabled;
            Room.Hidewall            = Hidewall;

            Room.RoomData.AllowPets           = AllowPets;
            Room.RoomData.AllowPetsEating     = AllowPetsEat;
            Room.RoomData.RoomBlockingEnabled = RoomBlockingEnabled;
            Room.RoomData.Hidewall            = Hidewall;

            Room.Name        = Name;
            Room.Access      = Access;
            Room.Description = Description;
            Room.Category    = CategoryId;
            Room.Password    = Password;

            Room.RoomData.Name        = Name;
            Room.RoomData.Access      = Access;
            Room.RoomData.Description = Description;
            Room.RoomData.Category    = CategoryId;
            Room.RoomData.Password    = Password;

            Room.WhoCanBan           = WhoBan;
            Room.WhoCanKick          = WhoKick;
            Room.WhoCanMute          = WhoMute;
            Room.RoomData.WhoCanBan  = WhoBan;
            Room.RoomData.WhoCanKick = WhoKick;
            Room.RoomData.WhoCanMute = WhoMute;

            Room.ClearTags();
            Room.AddTagRange(Tags);
            Room.UsersMax = MaxUsers;

            Room.RoomData.Tags.Clear();
            Room.RoomData.Tags.AddRange(Tags);
            Room.RoomData.UsersMax = MaxUsers;

            Room.WallThickness           = WallThickness;
            Room.FloorThickness          = FloorThickness;
            Room.RoomData.WallThickness  = WallThickness;
            Room.RoomData.FloorThickness = FloorThickness;

            Room.chatMode     = chatMode;
            Room.chatSize     = chatSize;
            Room.chatSpeed    = chatSpeed;
            Room.chatDistance = chatDistance;
            Room.extraFlood   = extraFlood;

            Room.TradeSettings = TradeSettings;

            Room.RoomData.chatMode     = chatMode;
            Room.RoomData.chatSize     = chatSize;
            Room.RoomData.chatSpeed    = chatSpeed;
            Room.RoomData.chatDistance = chatDistance;
            Room.RoomData.extraFlood   = extraFlood;

            Room.RoomData.TradeSettings = TradeSettings;

            string AccessStr = Password.Length > 0 ? "password" : "open";

            switch (Access)
            {
            default:
            case RoomAccess.OPEN:
                AccessStr = "open";
                break;

            case RoomAccess.PASSWORD:
                AccessStr = "password";
                break;

            case RoomAccess.DOORBELL:
                AccessStr = "locked";
                break;

            case RoomAccess.INVISIBLE:
                AccessStr = "invisible";
                break;
            }

            using (IQueryAdapter dbClient = RocketEmulador.GetDatabaseManager().GetQueryReactor())
            {
                dbClient.SetQuery("UPDATE rooms SET caption = @caption, description = @description, password = @password, category = " +
                                  CategoryId + ", state = '" + AccessStr + "', tags = @tags, users_max = " + MaxUsers +
                                  ", allow_pets = '" + AllowPets + "', allow_pets_eat = '" + AllowPetsEat + "', room_blocking_disabled = '" +
                                  RoomBlockingEnabled + "', allow_hidewall = '" + Room.Hidewall + "', floorthick = " +
                                  Room.FloorThickness + ", wallthick = " + Room.WallThickness + ", mute_settings='" + Room.WhoCanMute +
                                  "', kick_settings='" + Room.WhoCanKick + "',ban_settings='" + Room.WhoCanBan + "', `chat_mode` = '" + Room.chatMode + "', `chat_size` = '" + Room.chatSize + "', `chat_speed` = '" + Room.chatSpeed + "', `chat_extra_flood` = '" + Room.extraFlood + "', `chat_hearing_distance` = '" + Room.chatDistance + "', `trade_settings` = '" + Room.TradeSettings + "' WHERE `id` = '" + Room.RoomId + "' LIMIT 1");
                dbClient.AddParameter("caption", Room.Name);
                dbClient.AddParameter("description", Room.Description);
                dbClient.AddParameter("password", Room.Password);
                dbClient.AddParameter("tags", formattedTags.ToString());
                dbClient.RunQuery();
            }

            Room.GetGameMap().GenerateMaps();

            if (Session.GetHabbo().CurrentRoom == null)
            {
                Session.SendMessage(new RoomSettingsSavedComposer(Room.RoomId));
                Session.SendMessage(new RoomInfoUpdatedComposer(Room.RoomId));
                Session.SendMessage(new RoomVisualizationSettingsComposer(Room.WallThickness, Room.FloorThickness, RocketEmulador.EnumToBool(Room.Hidewall.ToString())));
            }
            else
            {
                Room.SendMessage(new RoomSettingsSavedComposer(Room.RoomId));
                Room.SendMessage(new RoomInfoUpdatedComposer(Room.RoomId));
                Room.SendMessage(new RoomVisualizationSettingsComposer(Room.WallThickness, Room.FloorThickness, RocketEmulador.EnumToBool(Room.Hidewall.ToString())));
            }

            RocketEmulador.GetGame().GetAchievementManager().ProgressAchievement(Session, "ACH_SelfModDoorModeSeen", 1);
            RocketEmulador.GetGame().GetAchievementManager().ProgressAchievement(Session, "ACH_SelfModWalkthroughSeen", 1);
            RocketEmulador.GetGame().GetAchievementManager().ProgressAchievement(Session, "ACH_SelfModChatScrollSpeedSeen", 1);
            RocketEmulador.GetGame().GetAchievementManager().ProgressAchievement(Session, "ACH_SelfModChatFloodFilterSeen", 1);
            RocketEmulador.GetGame().GetAchievementManager().ProgressAchievement(Session, "ACH_SelfModChatHearRangeSeen", 1);
        }
Ejemplo n.º 4
0
        public void UpdatePreset(int Preset, string Color, int Intensity, bool BgOnly, bool Hax = false)
        {
            if (!IsValidColor(Color) || !IsValidIntensity(Intensity) && !Hax)
            {
                return;
            }

            string Pr;

            switch (Preset)
            {
            case 3:

                Pr = "three";
                break;

            case 2:

                Pr = "two";
                break;

            case 1:
            default:

                Pr = "one";
                break;
            }

            using (IQueryAdapter dbClient = RocketEmulador.GetDatabaseManager().GetQueryReactor())
            {
                dbClient.SetQuery("UPDATE room_items_moodlight SET preset_" + Pr + " = '@color," + Intensity + "," + RocketEmulador.BoolToEnum(BgOnly) + "' WHERE item_id = '" + ItemId + "' LIMIT 1");
                dbClient.AddParameter("color", Color);
                dbClient.RunQuery();
            }

            GetPreset(Preset).ColorCode      = Color;
            GetPreset(Preset).ColorIntensity = Intensity;
            GetPreset(Preset).BackgroundOnly = BgOnly;
        }