Ejemplo n.º 1
0
        public void Card_RoadBuildingAction1_MeldTwoTargetNoGreen()
        {
            //testGame.Players[0].AlwaysParticipates = true;
            //testGame.Players[0].SelectsCards = new List<int>() { 0 };

            Mocks.PlayerDrawsCards(testGame.Players[0], 2);

            bool result = new RoadBuilding().Actions.ToList()[0].ActionHandler(new CardActionParameters {
                TargetPlayer = testGame.Players[0], Game = testGame, ActivePlayer = testGame.Players[0], PlayerSymbolCounts = new Dictionary <IPlayer, Dictionary <Symbol, int> >()
            });

            Assert.AreEqual(true, result);

            Assert.AreEqual(1, testGame.Players[0].Hand.Count);
            Assert.AreEqual(3, testGame.AgeDecks.Where(x => x.Age == 1).FirstOrDefault().Cards.Count);
            Assert.AreEqual(3, testGame.AgeDecks.Where(x => x.Age == 2).FirstOrDefault().Cards.Count);

            Assert.AreEqual(0, testGame.Players[0].Tableau.ScorePile.Count);
            Assert.AreEqual(0, testGame.Players[1].Tableau.ScorePile.Count);

            Assert.AreEqual(1, testGame.Players[0].Tableau.Stacks[Color.Blue].Cards.Count);
            Assert.AreEqual(1, testGame.Players[0].Tableau.Stacks[Color.Green].Cards.Count);
            Assert.AreEqual(1, testGame.Players[0].Tableau.Stacks[Color.Red].Cards.Count);
            Assert.AreEqual(0, testGame.Players[0].Tableau.Stacks[Color.Purple].Cards.Count);
            Assert.AreEqual(0, testGame.Players[0].Tableau.Stacks[Color.Yellow].Cards.Count);

            Assert.AreEqual(0, testGame.Players[1].Tableau.Stacks[Color.Blue].Cards.Count);
            Assert.AreEqual(0, testGame.Players[1].Tableau.Stacks[Color.Green].Cards.Count);
            Assert.AreEqual(2, testGame.Players[1].Tableau.Stacks[Color.Red].Cards.Count);
            Assert.AreEqual(0, testGame.Players[1].Tableau.Stacks[Color.Purple].Cards.Count);
            Assert.AreEqual(0, testGame.Players[1].Tableau.Stacks[Color.Yellow].Cards.Count);
        }
 void Start()
 {
     rBody       = GetComponent <Rigidbody>();
     wd          = GetComponent <WheelDrive>();
     time        = 0.0f;
     roadbuilder = GetComponent <RoadBuilding>();
 }