Ejemplo n.º 1
0
    private void listViewNodes_MouseDoubleClick(object sender, MouseEventArgs e)
    {
        foreach (RigidNode_Base node in nodes)
        {
            Debug.WriteLine("Model Full Name: " + node.ModelFileName + "\nModel Full ID: " + node.ModelFullID);
        }

        System.Drawing.Point clientPoint = e.Location;
        ListViewItem         item        = listViewNodes.GetItemAt(clientPoint.X, clientPoint.Y);

        if (item != null)
        {
            ListViewItem.ListViewSubItem subItem = item.GetSubItemAt(clientPoint.X, clientPoint.Y);
            if (subItem != null && item.SubItems.IndexOf(subItem) >= 2)
            {
                subItem.Text = (subItem.Text == "False") ? "True" : "False";
            }

            RigidNode_Base   node  = (RigidNode_Base)item.Tag;
            CustomRigidGroup group = (CustomRigidGroup)node.GetModel();
            ExporterHint     newHint;
            newHint.Convex         = item.SubItems[2].Text == "False";
            newHint.MultiColor     = item.SubItems[3].Text == "True";
            newHint.HighResolution = item.SubItems[4].Text == "True";
            group.hint             = newHint;
        }
    }
Ejemplo n.º 2
0
    /// <summary>
    /// The lite equivalent of the 'Start Exporter' <see cref="Button"/> in the <see cref="ExporterForm"/>. Used in <see cref="ExporterWorker_DoWork(Object, "/>
    /// </summary>
    /// <seealso cref="ExporterWorker_DoWork"/>
    /// <param name="baseNode"></param>
    /// <returns></returns>
    public List <BXDAMesh> ExportMeshesLite(RigidNode_Base baseNode, float totalMassKg)
    {
        SurfaceExporter surfs = new SurfaceExporter();

        BXDJSkeleton.SetupFileNames(baseNode);

        List <RigidNode_Base> nodes = new List <RigidNode_Base>();

        baseNode.ListAllNodes(nodes);

        List <BXDAMesh> meshes = new List <BXDAMesh>();

        SetProgress(0, "Exporting Model");

        for (int i = 0; i < nodes.Count; i++)
        {
            RigidNode_Base node = nodes[i];

            if (node is RigidNode && node.GetModel() != null && node.ModelFileName != null && node.GetModel() is CustomRigidGroup)
            {
                try
                {
                    CustomRigidGroup group = (CustomRigidGroup)node.GetModel();

                    BXDAMesh output = surfs.ExportAll(group, node.GUID, (long progress, long total) =>
                    {
                        SetProgress(((double)progress / total) / nodes.Count + (double)i / nodes.Count);
                    });

                    output.colliders.Clear();
                    output.colliders.AddRange(ConvexHullCalculator.GetHull(output));

                    meshes.Add(output);
                }
                catch (Exception e)
                {
                    throw new Exception("Error exporting mesh: " + node.GetModelID(), e);
                }
            }
        }

        // Apply custom mass to mesh
        if (totalMassKg > 0) // Negative value indicates that default mass should be left alone (TODO: Make default mass more accurate)
        {
            float totalDefaultMass = 0;
            foreach (BXDAMesh mesh in meshes)
            {
                totalDefaultMass += mesh.physics.mass;
            }
            for (int i = 0; i < meshes.Count; i++)
            {
                meshes[i].physics.mass = totalMassKg * (float)(meshes[i].physics.mass / totalDefaultMass);
            }
        }

        // Add meshes to all nodes
        for (int i = 0; i < meshes.Count; i++)
        {
            ((OGL_RigidNode)nodes[i]).loadMeshes(meshes[i]);
        }

        // Get wheel information (radius, center, etc.) for all wheels
        foreach (RigidNode_Base node in nodes)
        {
            SkeletalJoint_Base joint = node.GetSkeletalJoint();

            // Joint will be null if the node has no connection.
            // cDriver will be null if there is no driver connected to the joint.
            if (joint != null && joint.cDriver != null)
            {
                WheelDriverMeta wheelDriver = (WheelDriverMeta)joint.cDriver.GetInfo(typeof(WheelDriverMeta));

                // Drivers without wheel metadata do not need radius, center, or width info.
                if (wheelDriver != null)
                {
                    (node as OGLViewer.OGL_RigidNode).GetWheelInfo(out float radius, out float width, out BXDVector3 center);
                    wheelDriver.radius = radius;
                    wheelDriver.center = center;
                    wheelDriver.width  = width;

                    joint.cDriver.AddInfo(wheelDriver);
                }
            }
        }

        return(meshes);
    }