Ejemplo n.º 1
0
        private string GetControllerMapXml(Player player, ControllerType controllerType, int categoryId, int layoutId, Controller controller)
        {
            string text = this.GetBasePlayerPrefsKey(player);

            text += "|dataType=ControllerMap";
            text  = text + "|controllerMapType=" + controller.mapTypeString;
            string text2 = text;

            text = string.Concat(new object[]
            {
                text2,
                "|categoryId=",
                categoryId,
                "|layoutId=",
                layoutId
            });
            text = text + "|hardwareIdentifier=" + controller.hardwareIdentifier;
            if (controllerType == ControllerType.Joystick)
            {
                Rewired.Joystick joystick = (Rewired.Joystick)controller;
                text = text + "|hardwareGuid=" + joystick.hardwareTypeGuid.ToString();
            }
            if (!PlayerPrefs.HasKey(text))
            {
                return(string.Empty);
            }
            return(PlayerPrefs.GetString(text));
        }
Ejemplo n.º 2
0
 private void LoadJoystickCalibrationData(Rewired.Joystick joystick)
 {
     if (joystick == null)
     {
         return;
     }
     joystick.ImportCalibrationMapFromXmlString(this.GetJoystickCalibrationMapXml(joystick));
 }
Ejemplo n.º 3
0
        public void SetJoystick(int playerId, Rewired.Joystick joystick)
        {
            if (!base.initialized)
            {
                return;
            }
            this.playerId = playerId;
            this.joystick = joystick;
            if (joystick == null)
            {
                Debug.LogError("Rewired Control Mapper: Joystick cannot be null!");
                return;
            }
            float num = 0f;

            for (int i = 0; i < joystick.axisCount; i++)
            {
                int                   index      = i;
                GameObject            gameObject = UITools.InstantiateGUIObject <UnityEngine.UI.Button>(this.axisButtonPrefab, this.axisScrollAreaContent, "Axis" + i);
                UnityEngine.UI.Button button     = gameObject.GetComponent <UnityEngine.UI.Button>();
                button.onClick.AddListener(delegate
                {
                    this.OnAxisSelected(index, button);
                });
                Text componentInSelfOrChildren = UnityTools.GetComponentInSelfOrChildren <Text>(gameObject);
                if (componentInSelfOrChildren != null)
                {
                    componentInSelfOrChildren.text = joystick.AxisElementIdentifiers[i].name;
                }
                if (num == 0f)
                {
                    num = UnityTools.GetComponentInSelfOrChildren <LayoutElement>(gameObject).minHeight;
                }
                this.axisButtons.Add(button);
            }
            float spacing = this.axisScrollAreaContent.GetComponent <VerticalLayoutGroup>().spacing;

            this.axisScrollAreaContent.sizeDelta = new Vector2(this.axisScrollAreaContent.sizeDelta.x, Mathf.Max((float)joystick.axisCount * (num + spacing) - spacing, this.axisScrollAreaContent.sizeDelta.y));
            this.origCalibrationData             = joystick.calibrationMap.ToXmlString();
            this.displayAreaWidth             = this.rightContentContainer.sizeDelta.x;
            this.rewiredStandaloneInputModule = base.gameObject.transform.root.GetComponentInChildren <RewiredStandaloneInputModule>();
            if (this.rewiredStandaloneInputModule != null)
            {
                this.menuHorizActionId = ReInput.mapping.GetActionId(this.rewiredStandaloneInputModule.horizontalAxis);
                this.menuVertActionId  = ReInput.mapping.GetActionId(this.rewiredStandaloneInputModule.verticalAxis);
            }
            if (joystick.axisCount > 0)
            {
                this.SelectAxis(0);
            }
            base.defaultUIElement = this.doneButton.gameObject;
            this.RefreshControls();
            this.Redraw();
        }
Ejemplo n.º 4
0
        private void SaveJoystickCalibrationData(Rewired.Joystick joystick)
        {
            if (joystick == null)
            {
                return;
            }
            JoystickCalibrationMapSaveData calibrationMapSaveData = joystick.GetCalibrationMapSaveData();
            string joystickCalibrationMapPlayerPrefsKey           = this.GetJoystickCalibrationMapPlayerPrefsKey(calibrationMapSaveData);

            PlayerPrefs.SetString(joystickCalibrationMapPlayerPrefsKey, calibrationMapSaveData.map.ToXmlString());
        }
Ejemplo n.º 5
0
        private string GetJoystickCalibrationMapXml(Rewired.Joystick joystick)
        {
            string text = this.playerPrefsKeyPrefix;

            text += "|dataType=CalibrationMap";
            text  = text + "|controllerType=" + joystick.type.ToString();
            text  = text + "|hardwareIdentifier=" + joystick.hardwareIdentifier;
            text  = text + "|hardwareGuid=" + joystick.hardwareTypeGuid.ToString();
            if (!PlayerPrefs.HasKey(text))
            {
                return(string.Empty);
            }
            return(PlayerPrefs.GetString(text));
        }
Ejemplo n.º 6
0
 private void DrawDialogWindow(int windowId)
 {
     if (!this.identifyRequired)
     {
         return;
     }
     if (this.style == null)
     {
         this.style          = new GUIStyle(GUI.skin.label);
         this.style.wordWrap = true;
     }
     GUILayout.Space(15f);
     GUILayout.Label("A joystick has been attached or removed. You will need to identify each joystick by pressing a button on the controller listed below:", this.style, new GUILayoutOption[0]);
     Rewired.Joystick joystick = this.joysticksToIdentify.Peek();
     GUILayout.Label("Press any button on \"" + joystick.name + "\" now.", this.style, new GUILayoutOption[0]);
     GUILayout.FlexibleSpace();
     if (GUILayout.Button("Skip", new GUILayoutOption[0]))
     {
         this.joysticksToIdentify.Dequeue();
         return;
     }
 }