private void enableBurstButton_Click(object sender, RoutedEventArgs e) { int slotNumber = 0; if (Slot1RBurst.IsChecked != null && Slot1RBurst.IsChecked.Value) { slotNumber = 1; } else if (Slot2RBurst.IsChecked != null && Slot2RBurst.IsChecked.Value) { slotNumber = 2; } else if (Slot3RBurst.IsChecked != null && Slot3RBurst.IsChecked.Value) { slotNumber = 3; } int min = NumericUpDownMinBurst.Value; int max = NumericUpDownMaxBurst.Value; int burstPercentage = (int)BurstSlider.Value; _reversalTool.StartRandomBurstLoop(min, max, slotNumber, burstPercentage); this.BurstActivation(true); }
private void button8_Click(object sender, EventArgs e) { button8.Enabled = false; button6.Enabled = false; button7.Enabled = false; button9.Enabled = true; numericUpDown1.Enabled = false; numericUpDown2.Enabled = false; _reversalTool.StartRandomBurstLoop((int)numericUpDown1.Value, (int)numericUpDown2.Value, 1, trackBar1.Value); }
private void button8_Click(object sender, EventArgs e) { RandomBurstButtonEnable(); _reversalTool.StartRandomBurstLoop((int)numericUpDown1.Value, (int)numericUpDown2.Value, 1, trackBar1.Value); }