public static void CancelRevert() { Clear(); if (RetroGame.TopScreen is RetroPortScreen) { RetroGame.PopScreen(true); } SoundManager.SetMusicReverse(false); SoundManager.SetLoopingSoundsReverse(false); }
public static void CancelRevert() { Clear(); if (RetroGame.TopScreen is RetroPortScreen) { RetroGame.PopScreen(true); } SoundManager.SetMusicReverse(false); SoundManager.SetLoopingSoundsReverse(false); }