private void OnPausePackage(object sender, ProjectMetaEventArgs args) { ResumeBtn.gameObject.SetActive(true); PauseBtn.gameObject.SetActive(false); ResumeBtn.SetInteractivity(true); StepBtn.SetInteractivity(true); }
public async void ResumePackage() { ResumeBtn.SetInteractivity(false, "Resuming package"); if (await GameManager.Instance.ResumePackage()) { ResumeBtn.SetInteractivity(true); } }
private void OnOpenProjectRunning(object sender, ProjectMetaEventArgs args) { RunningProjectControls.SetActive(true); ResumeBtn.SetActive(false); PauseBtn.SetActive(true); }
void ReleaseDesignerOutlets() { if (CloseButton != null) { CloseButton.Dispose(); CloseButton = null; } if (FirewallLabel != null) { FirewallLabel.Dispose(); FirewallLabel = null; } if (FirewallStatusLabel != null) { FirewallStatusLabel.Dispose(); FirewallStatusLabel = null; } if (GuiPausePopoverView != null) { GuiPausePopoverView.Dispose(); GuiPausePopoverView = null; } if (ImageLogo != null) { ImageLogo.Dispose(); ImageLogo = null; } if (PauseAddButton != null) { PauseAddButton.Dispose(); PauseAddButton = null; } if (PauseTimeLeftLabel != null) { PauseTimeLeftLabel.Dispose(); PauseTimeLeftLabel = null; } if (ResumeInLabel != null) { ResumeInLabel.Dispose(); ResumeInLabel = null; } if (VPNLabel != null) { VPNLabel.Dispose(); VPNLabel = null; } if (VPNStatusLabel != null) { VPNStatusLabel.Dispose(); VPNStatusLabel = null; } if (ResumeBtn != null) { ResumeBtn.Dispose(); ResumeBtn = null; } }
private void OnPausePackage(object sender, ProjectMetaEventArgs args) { PauseBtn.SetActive(false); ResumeBtn.SetActive(true); }